Cleanup: spelling in comments, strings

This commit is contained in:
Campbell Barton 2022-03-25 12:04:16 +11:00
parent 1d2dfc5e9e
commit bbd787275f
9 changed files with 11 additions and 11 deletions

View File

@ -3331,7 +3331,7 @@ void BKE_image_ensure_tile_token(char *filename)
return;
}
/* General u##_v### "uvtile" pattern. */
/* General `u##_v###` `uvtile` pattern. */
pattern = std::regex(R"((.*)(u\d{1,2}_v\d{1,3})(\D.*))");
if (std::regex_search(path, match, pattern)) {
BLI_strncpy(filename, match.format("$1<UVTILE>$3").c_str(), FILE_MAX);

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@ -106,7 +106,7 @@ Subdiv *BKE_subdiv_new_from_converter(const SubdivSettings *settings,
* The thing here is: OpenSubdiv can only deal with faces, but our
* side of subdiv also deals with loose vertices and edges. */
}
Subdiv *subdiv = MEM_callocN(sizeof(Subdiv), "subdiv from converetr");
Subdiv *subdiv = MEM_callocN(sizeof(Subdiv), "subdiv from converter");
subdiv->settings = *settings;
subdiv->topology_refiner = osd_topology_refiner;
subdiv->evaluator = NULL;

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@ -68,7 +68,7 @@ class ScopedTimerAveraged {
#define SCOPED_TIMER(name) blender::timeit::ScopedTimer scoped_timer(name)
/**
* Print the average and minumum runtime of the timer's scope.
* Print the average and minimum runtime of the timer's scope.
* \warning This uses static variables, so it is not thread-safe.
*/
#define SCOPED_TIMER_AVERAGED(name) \

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@ -30,7 +30,7 @@ struct ViewInfos {
float2 viewport_size_inverse;
/** Frustum culling data. */
/** NOTE: vec3 arrays are paded to vec4. */
/** NOTE: vec3 arrays are padded to vec4. */
float4 frustum_corners[8];
float4 frustum_planes[6];
};

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@ -1706,8 +1706,8 @@ static const EnumPropertyItem prop_actkeys_snap_types[] = {
"NEAREST_FRAME",
0,
"Selection to Nearest Frame",
"Snap selected keyframes to the nearest (whole) frame (use to fix accidental subframe "
"offsets)"},
"Snap selected keyframes to the nearest (whole) frame "
"(use to fix accidental sub-frame offsets)"},
{ACTKEYS_SNAP_NEAREST_SECOND,
"NEAREST_SECOND",
0,

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@ -21,7 +21,7 @@ using namespace Freestyle;
PyDoc_STRVAR(MediumType_doc,
"Class hierarchy: int > :class:`MediumType`\n"
"\n"
"The different blending modes available to similate the interaction\n"
"The different blending modes available to simulate the interaction\n"
"media-medium:\n"
"\n"
"* Stroke.DRY_MEDIUM: To simulate a dry medium such as Pencil or Charcoal.\n"

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@ -64,7 +64,7 @@ static void copyData(const GpencilModifierData *md, GpencilModifierData *target)
static float calc_min_radius_v3v3(float p1[3], float p2[3], float dir[3])
{
/* Use plane-conic-intersections to choose the maximal radius.
* The conic is deifned in 4D as f({x,y,z,t}) = x*x + y*y + z*z - t*t = 0
* The conic is defined in 4D as f({x,y,z,t}) = x*x + y*y + z*z - t*t = 0
* Then a plane is defined parametrically as
* {p}(u, v) = {p1,0}*u + {p2,0}*(1-u) + {dir,1}*v with 0 <= u <= 1 and v >= 0
* Now compute the intersection point with the smallest t.
@ -281,7 +281,7 @@ static void apply_stroke_envelope(
float fac = use_dist * weight;
/* The 50 is an internal constant for the default pixel size. The result can be messed up if
* bGPdata.pixfactor is not default, but I think modifiers shouldn't access that. */
* #bGPdata.pixfactor is not default, but I think modifiers shouldn't access that. */
point->pressure += fac * 50.0f * GP_DEFAULT_PIX_FACTOR;
interp_v3_v3v3(&point->x, &point->x, new_center, fac / len_v3v3(closest, closest2));
}

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@ -347,7 +347,7 @@ static PyObject *pygpu_state_program_point_size_set(PyObject *UNUSED(self), PyOb
PyDoc_STRVAR(pygpu_state_framebuffer_active_get_doc,
".. function:: framebuffer_active_get(enable)\n"
"\n"
" Return the active framefuffer in context.\n");
" Return the active frame-buffer in context.\n");
static PyObject *pygpu_state_framebuffer_active_get(PyObject *UNUSED(self))
{
GPUFrameBuffer *fb = GPU_framebuffer_active_get();

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@ -1991,7 +1991,7 @@ static void WM_OT_window_fullscreen_toggle(wmOperatorType *ot)
{
ot->name = "Toggle Window Fullscreen";
ot->idname = "WM_OT_window_fullscreen_toggle";
ot->description = "Toggle the current window fullscreen";
ot->description = "Toggle the current window full-screen";
ot->exec = wm_window_fullscreen_toggle_exec;
ot->poll = WM_operator_winactive;