Cleanup: move public doc-strings into headers for 'nodes/geometry'
Ref T92709
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blender-bot
2023-02-14 01:35:49 +01:00
Referenced by issue #93854, Relocate doc-strings into public headers Referenced by issue #92709, Code Style: documentation at declaration or definition
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@ -28,13 +28,6 @@ namespace blender::nodes {
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using bke::GeometryInstanceGroup;
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/**
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* Update the availability of a group of input sockets with the same name,
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* used for switching between attribute inputs or single values.
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*
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* \param mode: Controls which socket of the group to make available.
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* \param name_is_available: If false, make all sockets with this name unavailable.
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*/
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void update_attribute_input_socket_availabilities(bNodeTree &ntree,
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bNode &node,
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const StringRef name,
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@ -43,6 +43,13 @@ bool geo_node_poll_default(struct bNodeType *ntype,
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const char **r_disabled_hint);
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namespace blender::nodes {
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/**
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* Update the availability of a group of input sockets with the same name,
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* used for switching between attribute inputs or single values.
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*
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* \param mode: Controls which socket of the group to make available.
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* \param name_is_available: If false, make all sockets with this name unavailable.
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*/
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void update_attribute_input_socket_availabilities(bNodeTree &ntree,
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bNode &node,
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const StringRef name,
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