Cleanup: shadowing (blenlib, gpu, imbuf)

This commit is contained in:
Campbell Barton 2015-11-23 11:45:54 +11:00
parent 676d790d29
commit bc8504cb4c
3 changed files with 25 additions and 17 deletions

View File

@ -452,7 +452,7 @@ float BLI_turbulence1(float noisesize, float x, float y, float z, int nr)
/* ********************* FROM PERLIN HIMSELF: ******************** */
static const char p[512 + 2] = {
static const char g_perlin_data_ub[512 + 2] = {
0xA2, 0xA0, 0x19, 0x3B, 0xF8, 0xEB, 0xAA, 0xEE, 0xF3, 0x1C, 0x67, 0x28,
0x1D, 0xED, 0x0, 0xDE, 0x95, 0x2E, 0xDC, 0x3F, 0x3A, 0x82, 0x35, 0x4D,
0x6C, 0xBA, 0x36, 0xD0, 0xF6, 0xC, 0x79, 0x32, 0xD1, 0x59, 0xF4, 0x8,
@ -499,7 +499,7 @@ static const char p[512 + 2] = {
};
static const float g[512 + 2][3] = {
static const float g_perlin_data_v3[512 + 2][3] = {
{0.33783, 0.715698, -0.611206},
{-0.944031, -0.326599, -0.045624},
{-0.101074, -0.416443, -0.903503},
@ -1028,6 +1028,8 @@ static const float g[512 + 2][3] = {
static float noise3_perlin(float vec[3])
{
const char *p = g_perlin_data_ub;
const float (*g)[3] = g_perlin_data_v3;
int bx0, bx1, by0, by1, bz0, bz1, b00, b10, b01, b11;
float rx0, rx1, ry0, ry1, rz0, rz1, sx, sy, sz, a, b, c, d, t, u, v;
const float *q;

View File

@ -1029,14 +1029,14 @@ static bool GPU_check_scaled_image(ImBuf *ibuf, Image *ima, float *frect, int x,
/* float rectangles are already continuous in memory so we can use IMB_scaleImBuf */
if (frect) {
ImBuf *ibuf = IMB_allocFromBuffer(NULL, frect, w, h);
IMB_scaleImBuf(ibuf, rectw, recth);
ImBuf *ibuf_scale = IMB_allocFromBuffer(NULL, frect, w, h);
IMB_scaleImBuf(ibuf_scale, rectw, recth);
glBindTexture(GL_TEXTURE_2D, ima->bindcode);
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, rectw, recth, GL_RGBA,
GL_FLOAT, ibuf->rect_float);
GL_FLOAT, ibuf_scale->rect_float);
IMB_freeImBuf(ibuf);
IMB_freeImBuf(ibuf_scale);
}
/* byte images are not continuous in memory so do manual interpolation */
else {

View File

@ -554,9 +554,10 @@ ImBuf *imb_loadtarga(const unsigned char *mem, size_t mem_size, int flags, char
{
TARGA tga;
struct ImBuf *ibuf;
int col, count, size;
unsigned int *rect, *cmap = NULL /*, mincol = 0*/, maxcol = 0;
uchar *cp = (uchar *) &col;
int count, size;
unsigned int *rect, *cmap = NULL /*, mincol = 0*/, cmap_max = 0;
int32_t cp_data;
uchar *cp = (uchar *) &cp_data;
if (checktarga(&tga, mem) == 0) {
return NULL;
@ -579,10 +580,10 @@ ImBuf *imb_loadtarga(const unsigned char *mem, size_t mem_size, int flags, char
if (tga.mapsize) {
/* load color map */
/*mincol = tga.maporig;*/ /*UNUSED*/
maxcol = tga.mapsize;
cmap = MEM_callocN(sizeof(unsigned int) * maxcol, "targa cmap");
cmap_max = tga.mapsize;
cmap = MEM_callocN(sizeof(unsigned int) * cmap_max, "targa cmap");
for (count = 0; count < maxcol; count++) {
for (count = 0; count < cmap_max; count++) {
switch (tga.mapbits >> 3) {
case 4:
cp[0] = mem[3];
@ -603,14 +604,16 @@ ImBuf *imb_loadtarga(const unsigned char *mem, size_t mem_size, int flags, char
mem += 2;
break;
case 1:
col = *mem++;
cp_data = *mem++;
break;
}
cmap[count] = col;
cmap[count] = cp_data;
}
size = 0;
for (col = maxcol - 1; col > 0; col >>= 1) size++;
for (int cmap_index = cmap_max - 1; cmap_index > 0; cmap_index >>= 1) {
size++;
}
ibuf->planes = size;
if (tga.mapbits != 32) { /* set alpha bits */
@ -655,14 +658,17 @@ ImBuf *imb_loadtarga(const unsigned char *mem, size_t mem_size, int flags, char
/* apply color map */
rect = ibuf->rect;
for (size = ibuf->x * ibuf->y; size > 0; --size, ++rect) {
col = *rect;
if (col >= 0 && col < maxcol) *rect = cmap[col];
int cmap_index = *rect;
if (cmap_index >= 0 && cmap_index < cmap_max) {
*rect = cmap[cmap_index];
}
}
MEM_freeN(cmap);
}
if (tga.pixsize == 16) {
unsigned int col;
rect = ibuf->rect;
for (size = ibuf->x * ibuf->y; size > 0; --size, ++rect) {
col = *rect;