UI: rename "Edge Collapse" to "Collapse Regions"

This is useful for collapsing regions of faces & edges,
similar to a 'Merge -> Collapse' which can operate on multiple regions,
merging UV's so they don't need to be manually corrected.

The name & description didn't mention this.
This commit is contained in:
Campbell Barton 2020-04-01 10:32:02 +11:00
parent 91604279c9
commit bcd3c3cb57
1 changed files with 3 additions and 2 deletions

View File

@ -731,8 +731,9 @@ static int edbm_collapse_edge_exec(bContext *C, wmOperator *op)
void MESH_OT_edge_collapse(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edge Collapse";
ot->description = "Collapse selected edges";
ot->name = "Collapse Regions";
ot->description =
"Collapse isolated edges & faces regions, merging data such as UV's and vertex colors";
ot->idname = "MESH_OT_edge_collapse";
/* api callbacks */