Cycles: Enable NanoVDB usage by default

As discussed during the Rendering Metting. Ref T81454.
This commit is contained in:
Patrick Mours 2020-11-10 16:19:47 +01:00
parent 23614c49e9
commit bd6bfba64d
Notes: blender-bot 2023-02-14 03:44:41 +01:00
Referenced by issue #85099, Cycles GPU render crashes in 2.92, 2.93 on Ubuntu with rx580
Referenced by issue #82561, Sky Texture for an OSL/Open Shading Language configured scene crashes Blender
Referenced by issue #81454, Cycles: enable NanoVDB by default
1 changed files with 1 additions and 1 deletions

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@ -203,7 +203,7 @@ option(WITH_OPENVDB "Enable features relying on OpenVDB" ON)
option(WITH_OPENVDB_BLOSC "Enable blosc compression for OpenVDB, only enable if OpenVDB was built with blosc support" ON)
option(WITH_OPENVDB_3_ABI_COMPATIBLE "Assume OpenVDB library has been compiled with version 3 ABI compatibility" OFF)
mark_as_advanced(WITH_OPENVDB_3_ABI_COMPATIBLE)
option(WITH_NANOVDB "Enable usage of NanoVDB data structure for accelerated rendering on the GPU" OFF)
option(WITH_NANOVDB "Enable usage of NanoVDB data structure for rendering on the GPU" ON)
# GHOST Windowing Library Options
option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF)