GPencil Sculpt: Numpad keys now work when doing sculpt sessions (i.e. when the operator is run using wait_for_input=True)

This just brings it in line with the drawing operator
This commit is contained in:
Joshua Leung 2016-12-01 19:36:30 +13:00
parent d258865995
commit bdceea9475
1 changed files with 6 additions and 0 deletions

View File

@ -1798,6 +1798,12 @@ static int gpsculpt_brush_modal(bContext *C, wmOperator *op, const wmEvent *even
case UPARROWKEY:
case DOWNARROWKEY:
return OPERATOR_PASS_THROUGH;
/* Camera/View Manipulations - Allowed */
/* (See rationale in gpencil_paint.c -> gpencil_draw_modal()) */
case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
return OPERATOR_PASS_THROUGH;
/* Unhandled event */
default: