Cleanup: Comments and ordering in node editor header

This commit is contained in:
Hans Goudey 2021-12-03 11:31:25 -05:00
parent cb0fbe1fde
commit be3f3812dc
1 changed files with 9 additions and 26 deletions

View File

@ -23,16 +23,13 @@
#pragma once
#include "BKE_node.h"
#include "UI_interface.h"
#include "UI_view2d.h"
#include "BLI_vector.hh"
#include "BKE_node.h"
#include "UI_interface.h"
#include "UI_interface.hh"
#include <stddef.h> /* for size_t */
/* internal exports only */
#include "UI_view2d.h"
struct ARegion;
struct ARegionType;
@ -47,7 +44,7 @@ struct wmGizmoGroupType;
struct wmKeyConfig;
struct wmWindow;
/* temp data to pass on to modal */
/** Temporary data used in node link drag modal operator. */
struct bNodeLinkDrag {
/** Links dragged by the operator. */
blender::Vector<bNodeLink *> links;
@ -82,12 +79,9 @@ struct SpaceNode_Runtime {
struct NodeInsertOfsData *iofsd;
};
/* space_node.c */
/* transform between View2Ds in the tree path */
/* Transform between View2Ds in the tree path. */
void space_node_group_offset(SpaceNode *snode, float *x, float *y);
/* node_draw.cc */
float node_socket_calculate_height(const bNodeSocket *socket);
void node_link_calculate_multi_input_position(const float socket_x,
const float socket_y,
@ -133,14 +127,11 @@ void node_to_view(const bNode *node, float x, float y, float *rx, float *ry);
void node_to_updated_rect(const bNode *node, rctf *r_rect);
void node_from_view(const bNode *node, float x, float y, float *rx, float *ry);
/* node_toolbar.c */
void node_toolbar_register(ARegionType *art);
/* node_ops.c */
void node_operatortypes(void);
void node_keymap(wmKeyConfig *keyconf);
/* node_select.c */
void node_deselect_all(SpaceNode *snode);
void node_socket_select(bNode *node, bNodeSocket *sock);
void node_socket_deselect(bNode *node, bNodeSocket *sock, const bool deselect_node);
@ -159,7 +150,6 @@ void NODE_OT_select_grouped(wmOperatorType *ot);
void NODE_OT_select_same_type_step(wmOperatorType *ot);
void NODE_OT_find_node(wmOperatorType *ot);
/* node_view.c */
int space_node_view_flag(
bContext *C, SpaceNode *snode, ARegion *region, const int node_flag, const int smooth_viewtx);
@ -172,7 +162,6 @@ void NODE_OT_backimage_zoom(wmOperatorType *ot);
void NODE_OT_backimage_fit(wmOperatorType *ot);
void NODE_OT_backimage_sample(wmOperatorType *ot);
/* drawnode.c */
void nodelink_batch_start(SpaceNode *snode);
void nodelink_batch_end(SpaceNode *snode);
@ -201,7 +190,6 @@ void draw_nodespace_back_pix(const bContext *C,
SpaceNode *snode,
bNodeInstanceKey parent_key);
/* node_add.c */
bNode *node_add_node(const bContext *C, const char *idname, int type, float locx, float locy);
void NODE_OT_add_reroute(wmOperatorType *ot);
void NODE_OT_add_group(wmOperatorType *ot);
@ -212,7 +200,6 @@ void NODE_OT_add_file(wmOperatorType *ot);
void NODE_OT_add_mask(wmOperatorType *ot);
void NODE_OT_new_node_tree(wmOperatorType *ot);
/* node_group.c */
const char *node_group_idname(bContext *C);
void NODE_OT_group_make(wmOperatorType *ot);
void NODE_OT_group_insert(wmOperatorType *ot);
@ -220,7 +207,6 @@ void NODE_OT_group_ungroup(wmOperatorType *ot);
void NODE_OT_group_separate(wmOperatorType *ot);
void NODE_OT_group_edit(wmOperatorType *ot);
/* node_relationships.c */
void sort_multi_input_socket_links(SpaceNode *snode,
bNode *node,
bNodeLink *drag_link,
@ -242,7 +228,6 @@ void NODE_OT_link_viewer(wmOperatorType *ot);
void NODE_OT_insert_offset(wmOperatorType *ot);
/* node_edit.c */
void snode_notify(bContext *C, SpaceNode *snode);
void snode_dag_update(bContext *C, SpaceNode *snode);
void snode_set_context(const bContext *C);
@ -294,7 +279,6 @@ void NODE_OT_shader_script_update(wmOperatorType *ot);
void NODE_OT_viewer_border(wmOperatorType *ot);
void NODE_OT_clear_viewer_border(wmOperatorType *ot);
/* node_widgets.c */
void NODE_GGT_backdrop_transform(wmGizmoGroupType *gzgt);
void NODE_GGT_backdrop_crop(wmGizmoGroupType *gzgt);
void NODE_GGT_backdrop_sun_beams(wmGizmoGroupType *gzgt);
@ -303,7 +287,6 @@ void NODE_GGT_backdrop_corner_pin(wmGizmoGroupType *gzgt);
void NODE_OT_cryptomatte_layer_add(wmOperatorType *ot);
void NODE_OT_cryptomatte_layer_remove(wmOperatorType *ot);
/* node_geometry_attribute_search.cc */
void node_geometry_add_attribute_search_button(const bContext *C,
const bNodeTree *node_tree,
const bNode *node,
@ -312,8 +295,6 @@ void node_geometry_add_attribute_search_button(const bContext *C,
extern const char *node_context_dir[];
/* XXXXXX */
/* Nodes draw without dpi - the view zoom is flexible. */
#define HIDDEN_RAD (0.75f * U.widget_unit)
#define BASIS_RAD (0.2f * U.widget_unit)
@ -329,5 +310,7 @@ extern const char *node_context_dir[];
#define NODE_LINK_RESOL 12
namespace blender::ed::space_node {
Vector<ui::ContextPathItem> context_path_for_space_node(const bContext &C);
}