Fix T93873: Wrong limits for color socket exposed to modifier
Limit the min and max of the IDProperty for the node group input from 0 to infinity, and the soft min and max between 0 and 1. Thanks to @PratikPB2123 for investigation.
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blender-bot
2023-02-14 08:08:56 +01:00
Referenced by issue #93873, GeoNode color attribute swatch on modifier frontend behaves wrong
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@ -435,6 +435,10 @@ static IDProperty *id_property_create_from_socket(const bNodeSocket &socket)
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ui_data->base.rna_subtype = PROP_COLOR;
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ui_data->default_array = (double *)MEM_mallocN(sizeof(double[4]), __func__);
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ui_data->default_array_len = 4;
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ui_data->min = 0.0;
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ui_data->max = FLT_MAX;
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ui_data->soft_min = 0.0;
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ui_data->soft_max = 1.0;
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for (const int i : IndexRange(4)) {
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ui_data->default_array[i] = double(value->value[i]);
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}
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