Fix T75885: Mesh deform modifier not updating on own transforms

Added the missing relation.

Maniphest Tasks: T75885

Differential Revision: https://developer.blender.org/D7473
This commit is contained in:
Philipp Oeser 2020-04-20 11:08:49 +02:00
parent 7865185d98
commit be7c51d076
Notes: blender-bot 2023-02-14 08:08:56 +01:00
Referenced by issue #75885, Mesh deform modifier not updating when rotating modified object in viewport
1 changed files with 2 additions and 0 deletions

View File

@ -161,6 +161,8 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
DEG_add_object_relation(ctx->node, mmd->object, DEG_OB_COMP_TRANSFORM, "Mesh Deform Modifier");
DEG_add_object_relation(ctx->node, mmd->object, DEG_OB_COMP_GEOMETRY, "Mesh Deform Modifier");
}
/* We need own transformation as well. */
DEG_add_modifier_to_transform_relation(ctx->node, "Mesh Deform Modifier");
}
static float meshdeform_dynamic_bind(MeshDeformModifierData *mmd, float (*dco)[3], float vec[3])