Fix T86952: Buffer overflow reading specific DDS images

Add a data boundary check in the flipping code.

This code now also communicates the number of mipmap levels
it processed with an intent to avoid GPU texture from using
more levels than there are in the DDS data.

Differential Revision: https://developer.blender.org/D13755
This commit is contained in:
Sergey Sharybin 2022-01-06 16:08:40 +01:00
parent 29e33cfff5
commit bef2412ca2
Notes: blender-bot 2023-02-14 08:08:56 +01:00
Referenced by issue #88449: Blender LTS: Maintenance Task 2.93
Referenced by issue #88449, Blender LTS: Maintenance Task 2.93
Referenced by issue #86952, Heap Buffer Overflow when viewing dds thumbnails in the file browser.
Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
3 changed files with 34 additions and 6 deletions

View File

@ -168,9 +168,16 @@ static void FlipDXT5BlockHalf(uint8_t *block)
FlipDXT1BlockHalf(block + 8);
}
int FlipDXTCImage(
unsigned int width, unsigned int height, unsigned int levels, int fourcc, uint8_t *data)
int FlipDXTCImage(unsigned int width,
unsigned int height,
unsigned int levels,
int fourcc,
uint8_t *data,
int data_size,
unsigned int *r_num_valid_levels)
{
*r_num_valid_levels = 0;
/* Must have valid dimensions. */
if (width == 0 || height == 0) {
return 0;
@ -204,14 +211,25 @@ int FlipDXTCImage(
return 0;
}
*r_num_valid_levels = levels;
unsigned int mip_width = width;
unsigned int mip_height = height;
const uint8_t *data_end = data + data_size;
for (unsigned int i = 0; i < levels; i++) {
unsigned int blocks_per_row = (mip_width + 3) / 4;
unsigned int blocks_per_col = (mip_height + 3) / 4;
unsigned int blocks = blocks_per_row * blocks_per_col;
if (data + block_bytes * blocks > data_end) {
/* Stop flipping when running out of data to be modified, avoiding possible buffer overrun
* on a malformed files. */
*r_num_valid_levels = i;
break;
}
if (mip_height == 1) {
/* no flip to do, and we're done. */
break;

View File

@ -23,5 +23,10 @@
*
* Use to flip vertically to fit OpenGL convention.
*/
int FlipDXTCImage(
unsigned int width, unsigned int height, unsigned int levels, int fourcc, uint8_t *data);
int FlipDXTCImage(unsigned int width,
unsigned int height,
unsigned int levels,
int fourcc,
uint8_t *data,
int data_size,
unsigned int *r_num_valid_levels);

View File

@ -186,8 +186,13 @@ struct ImBuf *imb_load_dds(const unsigned char *mem,
/* flip compressed texture */
if (ibuf->dds_data.data) {
FlipDXTCImage(
dds.width(), dds.height(), dds.mipmapCount(), dds.fourCC(), ibuf->dds_data.data);
FlipDXTCImage(dds.width(),
dds.height(),
ibuf->dds_data.nummipmaps,
dds.fourCC(),
ibuf->dds_data.data,
ibuf->dds_data.size,
&ibuf->dds_data.nummipmaps);
}
}
else {