Cleanup: delete unused variables
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@ -397,10 +397,7 @@ ccl_device float3 bsdf_microfacet_hair_eval_r_circular(ccl_private const ShaderC
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integral = roughness_squared * M_1_PI_F * 0.5f * (temp1 + temp2 + temp3 + temp4);
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}
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else {
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/* falls back to numerical integration */
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const float phi_i = dir_phi(wi);
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else { /* falls back to numerical integration */
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/* initial sample resolution */
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float res = roughness * .7f;
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const float scale = (phi_m_max - phi_m_min) * .5f;
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@ -457,8 +454,6 @@ ccl_device float3 bsdf_microfacet_hair_eval_tt_trt_circular(KernelGlobals kg,
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if (isnan_safe(tmp1))
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return zero_float3();
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const float phi_i = dir_phi(wi);
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const float3 mu_a = bsdf->sigma;
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const float inv_eta = 1.f / eta;
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@ -880,8 +875,6 @@ ccl_device float3 bsdf_microfacet_hair_eval_r_elliptic(ccl_private const ShaderC
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if (gamma_m_max < gamma_m_min)
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gamma_m_max += M_2PI_F;
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const float gamma_i = to_gamma(phi_i, a, b);
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/* initial sample resolution */
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float res = roughness * .7f;
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const float scale = (gamma_m_max - gamma_m_min) * .5f;
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@ -962,8 +955,6 @@ ccl_device float3 bsdf_microfacet_hair_eval_tt_trt_elliptic(KernelGlobals kg,
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if (gamma_m_max < gamma_m_min)
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gamma_m_max += M_2PI_F;
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const float gamma_i = to_gamma(phi_i, a, b);
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float res = roughness * .8f;
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const float scale = (gamma_m_max - gamma_m_min) * .5f;
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size_t intervals = 2 * (size_t)ceilf(scale / res) + 1;
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