Fix bugs in last commit.

This commit is contained in:
Joseph Eagar 2020-10-25 01:07:05 -07:00
parent f482afadab
commit bfbe9a0d55
2 changed files with 3 additions and 1 deletions

View File

@ -517,7 +517,7 @@ void pbvh_vertex_iter_init(PBVH *pbvh, PBVHNode *node, PBVHVertexIter *vi, int m
} \
vi.co = vi.mvert->co; \
vi.no = vi.mvert->no; \
vi.index = vi.vert_indices[vi.i]; \
vi.index = vi.vertex.i = vi.vert_indices[vi.i]; \
if (vi.vmask) { \
vi.mask = &vi.vmask[vi.index]; \
} \

View File

@ -1102,6 +1102,8 @@ void SCULPT_cloth_brush_simulation_init(SculptSession *ss, SculptClothSimulation
const int totverts = SCULPT_vertex_count_get(ss);
const bool has_deformation_pos = cloth_sim->deformation_pos != NULL;
const bool has_softbody_pos = cloth_sim->softbody_pos != NULL;
SCULPT_vertex_random_access_ensure(ss);
for (int i = 0; i < totverts; i++) {
SculptVertRef vertex = BKE_pbvh_table_index_to_vertex(ss->pbvh, i);