Merge branch 'blender-v2.93-release'

This commit is contained in:
Campbell Barton 2021-04-16 23:53:04 +10:00
commit bfc0f483c6
3 changed files with 18 additions and 1 deletions

View File

@ -278,8 +278,14 @@ typedef struct wmWindow {
char event_queue_check_click;
/** Enable when #KM_PRESS events are not handled (keyboard/mouse-buttons only). */
char event_queue_check_drag;
/**
* Enable when the drag was handled,
* to avoid mouse-motion continually triggering drag events which are not handled
* but add overhead to gizmo handling (for example), see T87511.
*/
char event_queue_check_drag_handled;
char _pad0[2];
char _pad0[1];
/** Internal, lock pie creation from this event until released. */
short pie_event_type_lock;

View File

@ -186,6 +186,7 @@ static void window_manager_blend_read_data(BlendDataReader *reader, ID *id)
win->addmousemove = true;
win->event_queue_check_click = 0;
win->event_queue_check_drag = 0;
win->event_queue_check_drag_handled = 0;
BLO_read_data_address(reader, &win->stereo3d_format);
/* Multi-view always fallback to anaglyph at file opening

View File

@ -2941,6 +2941,8 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
if (wm_action_not_handled(action)) {
if (win->event_queue_check_drag) {
if (WM_event_drag_test(event, &event->prevclickx)) {
win->event_queue_check_drag_handled = true;
int x = event->x;
int y = event->y;
short val = event->val;
@ -2984,6 +2986,7 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
if (event->is_repeat == false) {
win->event_queue_check_click = true;
win->event_queue_check_drag = true;
win->event_queue_check_drag_handled = false;
}
}
else if (event->val == KM_RELEASE) {
@ -3470,6 +3473,13 @@ void wm_event_do_handlers(bContext *C)
win->event_queue_check_click = false;
}
/* If the drag even was handled, don't attempt to keep re-handing the same
* drag event on every cursor motion, see: T87511. */
if (win->event_queue_check_drag_handled) {
win->event_queue_check_drag = false;
win->event_queue_check_drag_handled = false;
}
/* Update previous mouse position for following events to use. */
win->eventstate->prevx = event->x;
win->eventstate->prevy = event->y;