Fix T89827: Attribute transfer node crash on mesh with no faces
Just add a check for whether the mesh has faces when retrieving an attribute on the corner domain. In the future there could be an info message in the node in this case, since maybe it's not intuitive.
This commit is contained in:
parent
d3445496b1
commit
bfe6b55aa7
Notes:
blender-bot
2023-02-14 06:17:17 +01:00
Referenced by issue #89827, Geometry Nodes - Attribute Transfer node crash when using "Nearest" mapping.
|
@ -370,10 +370,12 @@ static void transfer_attribute_nearest(const GeometrySet &src_geometry,
|
|||
break;
|
||||
}
|
||||
case ATTR_DOMAIN_CORNER: {
|
||||
use_mesh = true;
|
||||
mesh_indices.reinitialize(tot_samples);
|
||||
mesh_distances_sq.reinitialize(tot_samples);
|
||||
get_closest_mesh_corners(*mesh, dst_positions, mesh_indices, mesh_distances_sq, {});
|
||||
if (mesh->totloop > 0) {
|
||||
use_mesh = true;
|
||||
mesh_indices.reinitialize(tot_samples);
|
||||
mesh_distances_sq.reinitialize(tot_samples);
|
||||
get_closest_mesh_corners(*mesh, dst_positions, mesh_indices, mesh_distances_sq, {});
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
|
|
Loading…
Reference in New Issue