Fix: Compile error due to undefined isinf function.

Some implementations of the standard c++ library doesn't define its
functions in the global namespace. So the `isinf` function might
fail in some systems. To fix this, we use the `ensure_finite`
function instead.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5687
This commit is contained in:
OmarSquircleArt 2019-09-05 13:18:00 +02:00
parent b6e7e173ec
commit c060a4a714
1 changed files with 4 additions and 8 deletions

View File

@ -552,8 +552,7 @@ ccl_device_inline float noise_scale4(float result)
ccl_device_inline float snoise_1d(float p)
{
float r = perlin_1d(p);
return isinf(r) ? 0.0f : noise_scale1(r);
return noise_scale1(ensure_finite(perlin_1d(p)));
}
ccl_device_inline float noise_1d(float p)
@ -563,8 +562,7 @@ ccl_device_inline float noise_1d(float p)
ccl_device_inline float snoise_2d(float2 p)
{
float r = perlin_2d(p.x, p.y);
return isinf(r) ? 0.0f : noise_scale2(r);
return noise_scale2(ensure_finite(perlin_2d(p.x, p.y)));
}
ccl_device_inline float noise_2d(float2 p)
@ -574,8 +572,7 @@ ccl_device_inline float noise_2d(float2 p)
ccl_device_inline float snoise_3d(float3 p)
{
float r = perlin_3d(p.x, p.y, p.z);
return isinf(r) ? 0.0f : noise_scale3(r);
return noise_scale3(ensure_finite(perlin_3d(p.x, p.y, p.z)));
}
ccl_device_inline float noise_3d(float3 p)
@ -585,8 +582,7 @@ ccl_device_inline float noise_3d(float3 p)
ccl_device_inline float snoise_4d(float4 p)
{
float r = perlin_4d(p.x, p.y, p.z, p.w);
return isinf(r) ? 0.0f : noise_scale4(r);
return noise_scale4(ensure_finite(perlin_4d(p.x, p.y, p.z, p.w)));
}
ccl_device_inline float noise_4d(float4 p)