UI: make Remap User dialog in outliner wider

The previous size was too small for common object names.

Differential Revision: https://developer.blender.org/D13604
This commit is contained in:
Phil Stopford 2021-12-17 15:05:02 +01:00 committed by Brecht Van Lommel
parent 3b965ba10b
commit c0d96ca9a5
Notes: blender-bot 2023-12-22 20:14:11 +01:00
Referenced by issue #94506, Crash in Compositing
Referenced by issue #94198, Blender 3.0.0 crashes when rendering both Evee and Cycles on Mac
Referenced by issue #93420, Eternal compilation of Eevee shaders
Referenced by issue #78300, Mac version Chinese Language missing Text
1 changed files with 1 additions and 1 deletions

View File

@ -654,7 +654,7 @@ static int outliner_id_remap_invoke(bContext *C, wmOperator *op, const wmEvent *
outliner_id_remap_find_tree_element(C, op, &space_outliner->tree, fmval[1]);
}
return WM_operator_props_dialog_popup(C, op, 200);
return WM_operator_props_dialog_popup(C, op, 400);
}
static const EnumPropertyItem *outliner_id_itemf(bContext *C,