Fix for potential memory leak in Bullet API: freeing dynamic arrays

should use the delete[] operator instead of the plain pointer delete.
This commit is contained in:
Lukas Tönne 2014-03-05 10:00:46 +01:00
parent a659d73b1d
commit c169413a0f
1 changed files with 2 additions and 2 deletions

View File

@ -726,8 +726,8 @@ rbMeshData *RB_trimesh_data_new(int num_tris, int num_verts)
static void RB_trimesh_data_delete(rbMeshData *mesh)
{
delete mesh->index_array;
delete mesh->vertices;
delete mesh->triangles;
delete[] mesh->vertices;
delete[] mesh->triangles;
delete mesh;
}