Fix for potential memory leak in Bullet API: freeing dynamic arrays
should use the delete[] operator instead of the plain pointer delete.
This commit is contained in:
parent
a659d73b1d
commit
c169413a0f
|
@ -726,8 +726,8 @@ rbMeshData *RB_trimesh_data_new(int num_tris, int num_verts)
|
|||
static void RB_trimesh_data_delete(rbMeshData *mesh)
|
||||
{
|
||||
delete mesh->index_array;
|
||||
delete mesh->vertices;
|
||||
delete mesh->triangles;
|
||||
delete[] mesh->vertices;
|
||||
delete[] mesh->triangles;
|
||||
delete mesh;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue