Merge branch 'blender-v2.93-release'
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commit
c17792a709
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@ -130,6 +130,7 @@ class PlayRenderedAnim(Operator):
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"-s", str(frame_start),
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"-e", str(frame_end),
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"-j", str(scene.frame_step),
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"-c", str(prefs.system.memory_cache_limit),
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file,
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]
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cmd.extend(opts)
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@ -241,6 +241,7 @@ typedef struct PlayAnimPict {
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#ifdef USE_FRAME_CACHE_LIMIT
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/** Back pointer to the #LinkData node for this struct in the #inmempicsbase list. */
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LinkData *frame_cache_node;
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size_t size_in_memory;
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#endif
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} PlayAnimPict;
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@ -254,7 +255,11 @@ static double fps_movie;
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#ifdef USE_FRAME_CACHE_LIMIT
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static struct ListBase inmempicsbase = {NULL, NULL};
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/** Keep track of the memory used by #inmempicsbase when `frame_cache_memory_limit != 0`. */
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size_t inmempicsbase_size_in_memory = 0;
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static int added_images = 0;
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/** Limit the amount of memory used for cache (in bytes). */
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static size_t frame_cache_memory_limit = 0;
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#endif
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static PlayAnimPict *playanim_step(PlayAnimPict *playanim, int step)
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@ -1227,6 +1232,15 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
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argc--;
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argv++;
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break;
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case 'c': {
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#ifdef USE_FRAME_CACHE_LIMIT
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const int memory_in_mb = max_ii(0, atoi(argv[2]));
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frame_cache_memory_limit = (size_t)memory_in_mb * (1024 * 1024);
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#endif
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argc--;
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argv++;
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break;
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}
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default:
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printf("unknown option '%c': skipping\n", argv[1][1]);
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break;
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@ -1422,8 +1436,19 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
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#endif
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#ifdef USE_FRAME_CACHE_LIMIT
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/* Don't free the current frame by moving it to the head of the list. */
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if (ps.picture->frame_cache_node != NULL) {
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if (ps.picture->frame_cache_node == NULL) {
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ps.picture->frame_cache_node = BLI_genericNodeN(ps.picture);
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BLI_addhead(&inmempicsbase, ps.picture->frame_cache_node);
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added_images++;
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if (frame_cache_memory_limit != 0) {
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BLI_assert(ps.picture->size_in_memory == 0);
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ps.picture->size_in_memory = IMB_get_size_in_memory(ps.picture->ibuf);
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inmempicsbase_size_in_memory += ps.picture->size_in_memory;
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}
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}
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else {
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/* Don't free the current frame by moving it to the head of the list. */
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BLI_assert(ps.picture->frame_cache_node->data == ps.picture);
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BLI_remlink(&inmempicsbase, ps.picture->frame_cache_node);
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BLI_addhead(&inmempicsbase, ps.picture->frame_cache_node);
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@ -1431,14 +1456,20 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
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/* Really basic memory conservation scheme. Keep frames in a FIFO queue. */
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LinkData *node = inmempicsbase.last;
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while (node && added_images > PLAY_FRAME_CACHE_MAX) {
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while (node && (frame_cache_memory_limit ?
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(inmempicsbase_size_in_memory > frame_cache_memory_limit) :
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(added_images > PLAY_FRAME_CACHE_MAX))) {
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PlayAnimPict *pic = node->data;
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BLI_assert(pic->frame_cache_node == node);
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if (pic->ibuf && pic->ibuf != ibuf) {
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LinkData *node_tmp;
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IMB_freeImBuf(pic->ibuf);
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if (frame_cache_memory_limit != 0) {
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BLI_assert(pic->size_in_memory != 0);
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inmempicsbase_size_in_memory -= pic->size_in_memory;
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pic->size_in_memory = 0;
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}
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pic->ibuf = NULL;
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pic->frame_cache_node = NULL;
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node_tmp = node->prev;
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@ -1451,11 +1482,6 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
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}
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}
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if (ps.picture->frame_cache_node == NULL) {
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ps.picture->frame_cache_node = BLI_genericNodeN(ps.picture);
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BLI_addhead(&inmempicsbase, ps.picture->frame_cache_node);
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added_images++;
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}
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#endif /* USE_FRAME_CACHE_LIMIT */
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BLI_strncpy(ibuf->name, ps.picture->name, sizeof(ibuf->name));
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@ -1189,7 +1189,10 @@ static const char arg_handle_playback_mode_doc[] =
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"\t-s <frame>\n"
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"\t\tPlay from <frame>.\n"
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"\t-e <frame>\n"
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"\t\tPlay until <frame>.";
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"\t\tPlay until <frame>.\n"
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"\t-c <cache_memory>\n"
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"\t\tAmount of memory in megabytes to allow for caching images during playback.\n"
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"\t\tZero disables (clamping to a fixed number of frames instead).";
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static int arg_handle_playback_mode(int argc, const char **argv, void *UNUSED(data))
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{
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/* not if -b was given first */
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