Merge branch 'blender-v2.93-release'

This commit is contained in:
Campbell Barton 2021-05-06 11:35:10 +10:00
commit c17792a709
3 changed files with 40 additions and 10 deletions

View File

@ -130,6 +130,7 @@ class PlayRenderedAnim(Operator):
"-s", str(frame_start),
"-e", str(frame_end),
"-j", str(scene.frame_step),
"-c", str(prefs.system.memory_cache_limit),
file,
]
cmd.extend(opts)

View File

@ -241,6 +241,7 @@ typedef struct PlayAnimPict {
#ifdef USE_FRAME_CACHE_LIMIT
/** Back pointer to the #LinkData node for this struct in the #inmempicsbase list. */
LinkData *frame_cache_node;
size_t size_in_memory;
#endif
} PlayAnimPict;
@ -254,7 +255,11 @@ static double fps_movie;
#ifdef USE_FRAME_CACHE_LIMIT
static struct ListBase inmempicsbase = {NULL, NULL};
/** Keep track of the memory used by #inmempicsbase when `frame_cache_memory_limit != 0`. */
size_t inmempicsbase_size_in_memory = 0;
static int added_images = 0;
/** Limit the amount of memory used for cache (in bytes). */
static size_t frame_cache_memory_limit = 0;
#endif
static PlayAnimPict *playanim_step(PlayAnimPict *playanim, int step)
@ -1227,6 +1232,15 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
argc--;
argv++;
break;
case 'c': {
#ifdef USE_FRAME_CACHE_LIMIT
const int memory_in_mb = max_ii(0, atoi(argv[2]));
frame_cache_memory_limit = (size_t)memory_in_mb * (1024 * 1024);
#endif
argc--;
argv++;
break;
}
default:
printf("unknown option '%c': skipping\n", argv[1][1]);
break;
@ -1422,8 +1436,19 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
#endif
#ifdef USE_FRAME_CACHE_LIMIT
/* Don't free the current frame by moving it to the head of the list. */
if (ps.picture->frame_cache_node != NULL) {
if (ps.picture->frame_cache_node == NULL) {
ps.picture->frame_cache_node = BLI_genericNodeN(ps.picture);
BLI_addhead(&inmempicsbase, ps.picture->frame_cache_node);
added_images++;
if (frame_cache_memory_limit != 0) {
BLI_assert(ps.picture->size_in_memory == 0);
ps.picture->size_in_memory = IMB_get_size_in_memory(ps.picture->ibuf);
inmempicsbase_size_in_memory += ps.picture->size_in_memory;
}
}
else {
/* Don't free the current frame by moving it to the head of the list. */
BLI_assert(ps.picture->frame_cache_node->data == ps.picture);
BLI_remlink(&inmempicsbase, ps.picture->frame_cache_node);
BLI_addhead(&inmempicsbase, ps.picture->frame_cache_node);
@ -1431,14 +1456,20 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
/* Really basic memory conservation scheme. Keep frames in a FIFO queue. */
LinkData *node = inmempicsbase.last;
while (node && added_images > PLAY_FRAME_CACHE_MAX) {
while (node && (frame_cache_memory_limit ?
(inmempicsbase_size_in_memory > frame_cache_memory_limit) :
(added_images > PLAY_FRAME_CACHE_MAX))) {
PlayAnimPict *pic = node->data;
BLI_assert(pic->frame_cache_node == node);
if (pic->ibuf && pic->ibuf != ibuf) {
LinkData *node_tmp;
IMB_freeImBuf(pic->ibuf);
if (frame_cache_memory_limit != 0) {
BLI_assert(pic->size_in_memory != 0);
inmempicsbase_size_in_memory -= pic->size_in_memory;
pic->size_in_memory = 0;
}
pic->ibuf = NULL;
pic->frame_cache_node = NULL;
node_tmp = node->prev;
@ -1451,11 +1482,6 @@ static char *wm_main_playanim_intern(int argc, const char **argv)
}
}
if (ps.picture->frame_cache_node == NULL) {
ps.picture->frame_cache_node = BLI_genericNodeN(ps.picture);
BLI_addhead(&inmempicsbase, ps.picture->frame_cache_node);
added_images++;
}
#endif /* USE_FRAME_CACHE_LIMIT */
BLI_strncpy(ibuf->name, ps.picture->name, sizeof(ibuf->name));

View File

@ -1189,7 +1189,10 @@ static const char arg_handle_playback_mode_doc[] =
"\t-s <frame>\n"
"\t\tPlay from <frame>.\n"
"\t-e <frame>\n"
"\t\tPlay until <frame>.";
"\t\tPlay until <frame>.\n"
"\t-c <cache_memory>\n"
"\t\tAmount of memory in megabytes to allow for caching images during playback.\n"
"\t\tZero disables (clamping to a fixed number of frames instead).";
static int arg_handle_playback_mode(int argc, const char **argv, void *UNUSED(data))
{
/* not if -b was given first */