Fix mistake from last commit to solidify.
While review the behaviour was changed accidentally. Now Solidify just crashes everytime. This is the fix for that. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D7434
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@ -236,8 +236,8 @@ Mesh *MOD_solidify_extrude_applyModifier(ModifierData *md,
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const bool do_clamp = (smd->offset_clamp != 0.0f);
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const bool do_angle_clamp = do_clamp && (smd->flag & MOD_SOLIDIFY_OFFSET_ANGLE_CLAMP) != 0;
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const bool do_bevel_convex = bevel_convex != 0.0f;
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const bool do_rim = (smd->flag & MOD_SOLIDIFY_RIM) == 0;
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const bool do_shell = do_rim && (smd->flag & MOD_SOLIDIFY_NOSHELL) == 0;
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const bool do_rim = (smd->flag & MOD_SOLIDIFY_RIM) != 0;
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const bool do_shell = !(do_rim && (smd->flag & MOD_SOLIDIFY_NOSHELL) != 0);
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/* weights */
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MDeformVert *dvert;
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