Fix Cycles assert with mix weights outside of 0..1 range
This could result in wrong skipping of SVM nodes in the graph. Now make the logic consistent with the clamping in the OSL implementation and constant folding. Thanks to Christophe Hery for finding the problem and providing the fix.
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Notes:
blender-bot
2023-02-14 10:37:50 +01:00
Referenced by issue #93187, Problem mixing Hair shader using color ramp and Hair Info Intercept value
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@ -264,11 +264,11 @@ ccl_device void svm_eval_nodes(KernelGlobals kg,
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svm_node_mix_closure(sd, stack, node);
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break;
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case NODE_JUMP_IF_ZERO:
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if (stack_load_float(stack, node.z) == 0.0f)
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if (stack_load_float(stack, node.z) <= 0.0f)
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offset += node.y;
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break;
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case NODE_JUMP_IF_ONE:
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if (stack_load_float(stack, node.z) == 1.0f)
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if (stack_load_float(stack, node.z) >= 1.0f)
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offset += node.y;
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break;
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case NODE_GEOMETRY:
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