Cleanup: remove unused includes in readfile.c and writefile.c

This commit is contained in:
Jacques Lucke 2020-11-06 19:11:38 +01:00
parent 2d26057751
commit c2b7e83fae
2 changed files with 0 additions and 129 deletions

View File

@ -44,59 +44,17 @@
#define DNA_DEPRECATED_ALLOW
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
#include "DNA_cachefile_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curveprofile_types.h"
#include "DNA_dynamicpaint_types.h"
#include "DNA_effect_types.h"
#include "DNA_fileglobal_types.h"
#include "DNA_fluid_types.h"
#include "DNA_genfile.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_hair_types.h"
#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
#include "DNA_lattice_types.h"
#include "DNA_layer_types.h"
#include "DNA_light_types.h"
#include "DNA_lightprobe_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_mask_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_meta_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_nla_types.h"
#include "DNA_node_types.h"
#include "DNA_object_fluidsim_types.h"
#include "DNA_object_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_particle_types.h"
#include "DNA_pointcache_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
#include "DNA_simulation_types.h"
#include "DNA_sound_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_text_types.h"
#include "DNA_vfont_types.h"
#include "DNA_view3d_types.h"
#include "DNA_volume_types.h"
#include "DNA_workspace_types.h"
#include "DNA_world_types.h"
#include "MEM_guardedalloc.h"
@ -111,30 +69,12 @@
#include "BLT_translation.h"
#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_anim_visualization.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_brush.h"
#include "BKE_collection.h"
#include "BKE_colortools.h"
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_curveprofile.h"
#include "BKE_deform.h"
#include "BKE_effect.h"
#include "BKE_fcurve.h"
#include "BKE_fcurve_driver.h"
#include "BKE_fluid.h"
#include "BKE_global.h" /* for G */
#include "BKE_gpencil.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_hair.h"
#include "BKE_icons.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
@ -142,45 +82,27 @@
#include "BKE_main.h" /* for Main */
#include "BKE_main_idmap.h"
#include "BKE_material.h"
#include "BKE_mesh.h" /* for ME_ defines (patching) */
#include "BKE_mesh_runtime.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_nla.h"
#include "BKE_node.h" /* for tree type defines */
#include "BKE_object.h"
#include "BKE_packedFile.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_pointcloud.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_shader_fx.h"
#include "BKE_simulation.h"
#include "BKE_sound.h"
#include "BKE_volume.h"
#include "BKE_workspace.h"
#include "DRW_engine.h"
#include "DEG_depsgraph.h"
#include "NOD_socket.h"
#include "BLO_blend_defs.h"
#include "BLO_blend_validate.h"
#include "BLO_read_write.h"
#include "BLO_readfile.h"
#include "BLO_undofile.h"
#include "RE_engine.h"
#include "SEQ_sequencer.h"
#include "engines/eevee/eevee_lightcache.h"
#include "readfile.h"
#include <errno.h>

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@ -93,74 +93,27 @@
/* allow writefile to use deprecated functionality (for forward compatibility code) */
#define DNA_DEPRECATED_ALLOW
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_cachefile_types.h"
#include "DNA_cloth_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curveprofile_types.h"
#include "DNA_dynamicpaint_types.h"
#include "DNA_fileglobal_types.h"
#include "DNA_fluid_types.h"
#include "DNA_genfile.h"
#include "DNA_lightprobe_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DNA_pointcache_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sdna_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
#include "BLI_bitmap.h"
#include "BLI_blenlib.h"
#include "BLI_mempool.h"
#include "MEM_guardedalloc.h" /* MEM_freeN */
#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_anim_visualization.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_blender_version.h"
#include "BKE_bpath.h"
#include "BKE_collection.h"
#include "BKE_colortools.h"
#include "BKE_constraint.h"
#include "BKE_curveprofile.h"
#include "BKE_deform.h"
#include "BKE_fcurve.h"
#include "BKE_fcurve_driver.h"
#include "BKE_global.h" /* for G */
#include "BKE_gpencil_modifier.h"
#include "BKE_icons.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_packedFile.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_report.h"
#include "BKE_screen.h"
#include "BKE_shader_fx.h"
#include "BKE_subsurf.h"
#include "BKE_workspace.h"
#include "BLO_blend_defs.h"
@ -170,10 +123,6 @@
#include "BLO_undofile.h"
#include "BLO_writefile.h"
#include "SEQ_sequencer.h"
#include "engines/eevee/eevee_lightcache.h"
#include "readfile.h"
#include <errno.h>