cmake/win: Allow running blender_test from the VS debugger
This was missing some paths setup in the environment, ctest normally sets this up before running the tests from the CLI but that does not help the IDE all that much.
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@ -43,6 +43,7 @@ if(WIN32)
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target_link_libraries(blender_test ${_lib})
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target_link_options(blender_test PRIVATE /wholearchive:$<TARGET_FILE:${_lib}>)
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endforeach()
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set_target_properties(blender_test PROPERTIES VS_DEBUGGER_ENVIRONMENT "${PLATFORM_ENV_INSTALL};$<TARGET_FILE_DIR:blender>")
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elseif(APPLE)
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# force_load for `_test_libs` ensures that all symbols definitely make it into the test binary.
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# But linking against them again using `target_link_libraries` creates duplicate symbol
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