Cleanup: style (80-width)

This commit is contained in:
Campbell Barton 2016-03-23 04:25:08 +11:00
parent 46dd04faed
commit c31c53983e
1 changed files with 23 additions and 9 deletions

View File

@ -36,7 +36,8 @@ from bpy.props import (
class NodeSetting(PropertyGroup):
value = StringProperty(
name="Value",
description="Python expression to be evaluated as the initial node setting",
description="Python expression to be evaluated "
"as the initial node setting",
default="",
)
@ -68,12 +69,15 @@ class NodeAddOperator:
# convert mouse position to the View2D for later node placement
if context.region.type == 'WINDOW':
# convert mouse position to the View2D for later node placement
space.cursor_location_from_region(event.mouse_region_x, event.mouse_region_y)
space.cursor_location_from_region(
event.mouse_region_x, event.mouse_region_y)
else:
space.cursor_location = tree.view_center
# XXX explicit node_type argument is usually not necessary, but required to make search operator work:
# add_search has to override the 'type' property since it's hardcoded in bpy_operator_wrap.c ...
# XXX explicit node_type argument is usually not necessary,
# but required to make search operator work:
# add_search has to override the 'type' property
# since it's hardcoded in bpy_operator_wrap.c ...
def create_node(self, context, node_type=None):
space = context.space_data
tree = space.edit_tree
@ -94,7 +98,9 @@ class NodeAddOperator:
try:
setattr(node, setting.name, value)
except AttributeError as e:
self.report({'ERROR_INVALID_INPUT'}, "Node has no attribute " + setting.name)
self.report(
{'ERROR_INVALID_INPUT'},
"Node has no attribute " + setting.name)
print(str(e))
# Continue despite invalid attribute
@ -107,7 +113,8 @@ class NodeAddOperator:
def poll(cls, context):
space = context.space_data
# needs active node editor and a tree to add nodes to
return (space.type == 'NODE_EDITOR' and space.edit_tree and not space.edit_tree.library)
return ((space.type == 'NODE_EDITOR') and
space.edit_tree and not space.edit_tree.library)
# Default execute simply adds a node
def execute(self, context):
@ -187,7 +194,12 @@ class NODE_OT_add_search(NodeAddOperator, Operator):
if isinstance(item, nodeitems_utils.NodeItem):
nodetype = getattr(bpy.types, item.nodetype, None)
if nodetype:
enum_items.append((str(index), item.label, nodetype.bl_rna.description, index))
enum_items.append(
(str(index),
item.label,
nodetype.bl_rna.description,
index,
))
return enum_items
# Look up the item based on index
@ -220,7 +232,8 @@ class NODE_OT_add_search(NodeAddOperator, Operator):
self.create_node(context, item.nodetype)
if self.use_transform:
bpy.ops.node.translate_attach_remove_on_cancel('INVOKE_DEFAULT')
bpy.ops.node.translate_attach_remove_on_cancel(
'INVOKE_DEFAULT')
return {'FINISHED'}
else:
@ -243,7 +256,8 @@ class NODE_OT_collapse_hide_unused_toggle(Operator):
def poll(cls, context):
space = context.space_data
# needs active node editor and a tree
return (space.type == 'NODE_EDITOR' and space.edit_tree and not space.edit_tree.library)
return ((space.type == 'NODE_EDITOR') and
(space.edit_tree and not space.edit_tree.library))
def execute(self, context):
space = context.space_data