Fix: Large stack allocation in compositor

When COM_EXPORT_GRAPHVIZ is enabled, DebugInfo::graphviz
uses a char[1000000] as local variable. When this function
is called this is allocated on the stack, which has a size
of just 1MB on mac and may cause a stack overflow.

This patch allocates the memory on the heap and frees
the memory at the end of the function.

Reviewed By: LazyDodo

Differential Revision: https://developer.blender.org/D13628
This commit is contained in:
Michael 2021-12-22 13:49:52 -07:00 committed by Ray Molenkamp
parent 0fd72a98ac
commit c6e7fc9744
1 changed files with 4 additions and 2 deletions

View File

@ -431,8 +431,9 @@ void DebugInfo::graphviz(const ExecutionSystem *system, StringRefNull name)
if (!COM_EXPORT_GRAPHVIZ) {
return;
}
char str[1000000];
if (graphviz_system(system, str, sizeof(str) - 1)) {
const int max_textlength = 1000000;
char *str = (char *)MEM_mallocN(max_textlength, __func__);
if (graphviz_system(system, str, max_textlength - 1)) {
char basename[FILE_MAX];
char filename[FILE_MAX];
@ -451,6 +452,7 @@ void DebugInfo::graphviz(const ExecutionSystem *system, StringRefNull name)
fputs(str, fp);
fclose(fp);
}
MEM_freeN(str);
}
static std::string get_operations_export_dir()