Fix: Update normals when switching scene quality

Recent commits also updated normals for metaballs, curves and volumetric
objects. This change tags will tag to generate geometry for these new
types.
This commit is contained in:
Jeroen Bakker 2021-01-04 13:04:37 +01:00
parent cb2517016b
commit c716b9862a
Notes: blender-bot 2023-02-14 03:31:57 +01:00
Referenced by issue #83216, Potential candidates for corrective releases
Referenced by issue #77348, Blender LTS: Maintenance Task 2.83
1 changed files with 1 additions and 1 deletions

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@ -1729,7 +1729,7 @@ static void rna_Scene_mesh_quality_update(Main *bmain, Scene *UNUSED(scene), Poi
Scene *scene = (Scene *)ptr->owner_id;
FOREACH_SCENE_OBJECT_BEGIN (scene, ob) {
if (ob->type == OB_MESH) {
if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_VOLUME, OB_MBALL)) {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
}