Merge branch 'blender-v3.1-release'

This commit is contained in:
Hans Goudey 2022-02-22 12:47:05 -05:00
commit c7a9f76149
10 changed files with 95 additions and 56 deletions

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@ -418,6 +418,17 @@ float (*BKE_mesh_vertex_normals_for_write(struct Mesh *mesh))[3];
*/
float (*BKE_mesh_poly_normals_for_write(struct Mesh *mesh))[3];
/**
* Free any cached vertex or poly normals. Face corner (loop) normals are also derived data,
* but are not handled with the same method yet, so they are not included. It's important that this
* is called after the mesh changes size, since otherwise cached normal arrays might not be large
* enough (though it may be called indirectly by other functions).
*
* \note Normally it's preferred to call #BKE_mesh_normals_tag_dirty instead,
* but this can be used in specific situations to reset a mesh or reduce memory usage.
*/
void BKE_mesh_clear_derived_normals(struct Mesh *mesh);
/**
* Mark the mesh's vertex normals non-dirty, for when they are calculated or assigned manually.
*/

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@ -1959,10 +1959,10 @@ const CustomData_MeshMasks CD_MASK_BMESH = {
CD_MASK_GRID_PAINT_MASK | CD_MASK_PROP_ALL),
};
const CustomData_MeshMasks CD_MASK_EVERYTHING = {
/* vmask */ (CD_MASK_MVERT | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_NORMAL |
CD_MASK_MDEFORMVERT | CD_MASK_BWEIGHT | CD_MASK_MVERT_SKIN | CD_MASK_ORCO |
CD_MASK_CLOTH_ORCO | CD_MASK_SHAPEKEY | CD_MASK_SHAPE_KEYINDEX |
CD_MASK_PAINT_MASK | CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* vmask */ (CD_MASK_MVERT | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_MDEFORMVERT |
CD_MASK_BWEIGHT | CD_MASK_MVERT_SKIN | CD_MASK_ORCO | CD_MASK_CLOTH_ORCO |
CD_MASK_SHAPEKEY | CD_MASK_SHAPE_KEYINDEX | CD_MASK_PAINT_MASK |
CD_MASK_PROP_ALL | CD_MASK_PROP_COLOR | CD_MASK_CREASE),
/* emask */
(CD_MASK_MEDGE | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_BWEIGHT | CD_MASK_CREASE |
CD_MASK_FREESTYLE_EDGE | CD_MASK_PROP_ALL),
@ -1971,7 +1971,7 @@ const CustomData_MeshMasks CD_MASK_EVERYTHING = {
CD_MASK_ORIGSPACE | CD_MASK_TANGENT | CD_MASK_TESSLOOPNORMAL | CD_MASK_PREVIEW_MCOL |
CD_MASK_PROP_ALL),
/* pmask */
(CD_MASK_MPOLY | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_NORMAL | CD_MASK_FACEMAP |
(CD_MASK_MPOLY | CD_MASK_BM_ELEM_PYPTR | CD_MASK_ORIGINDEX | CD_MASK_FACEMAP |
CD_MASK_FREESTYLE_FACE | CD_MASK_PROP_ALL | CD_MASK_SCULPT_FACE_SETS),
/* lmask */
(CD_MASK_MLOOP | CD_MASK_BM_ELEM_PYPTR | CD_MASK_MDISPS | CD_MASK_NORMAL | CD_MASK_MLOOPUV |

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@ -59,6 +59,8 @@
#include "BLO_read_write.h"
using blender::float3;
static void mesh_clear_geometry(Mesh *mesh);
static void mesh_tessface_clear_intern(Mesh *mesh, int free_customdata);
@ -1106,16 +1108,6 @@ Mesh *BKE_mesh_new_nomain_from_template_ex(const Mesh *me_src,
mesh_tessface_clear_intern(me_dst, false);
}
me_dst->runtime.cd_dirty_poly = me_src->runtime.cd_dirty_poly;
me_dst->runtime.cd_dirty_vert = me_src->runtime.cd_dirty_vert;
/* Ensure that when no normal layers exist, they are marked dirty, because
* normals might not have been included in the mask of copied layers. */
if (!CustomData_has_layer(&me_dst->vdata, CD_NORMAL) ||
!CustomData_has_layer(&me_dst->pdata, CD_NORMAL)) {
BKE_mesh_normals_tag_dirty(me_dst);
}
/* The destination mesh should at least have valid primary CD layers,
* even in cases where the source mesh does not. */
mesh_ensure_cdlayers_primary(me_dst, do_tessface);
@ -2162,6 +2154,10 @@ static void split_faces_split_new_verts(Mesh *mesh,
MVert *mvert = mesh->mvert;
float(*vert_normals)[3] = BKE_mesh_vertex_normals_for_write(mesh);
/* Normals were already calculated at the beginning of this operation, we rely on that to update
* them partially here. */
BLI_assert(!BKE_mesh_vertex_normals_are_dirty(mesh));
/* Remember new_verts is a single linklist, so its items are in reversed order... */
MVert *new_mv = &mvert[mesh->totvert - 1];
for (int i = mesh->totvert - 1; i >= verts_len; i--, new_mv--, new_verts = new_verts->next) {
@ -2172,7 +2168,6 @@ static void split_faces_split_new_verts(Mesh *mesh,
copy_v3_v3(vert_normals[i], new_verts->vnor);
}
}
BKE_mesh_vertex_normals_clear_dirty(mesh);
}
/* Perform actual split of edges. */
@ -2243,6 +2238,10 @@ void BKE_mesh_split_faces(Mesh *mesh, bool free_loop_normals)
/* Update pointers to a newly allocated memory. */
BKE_mesh_update_customdata_pointers(mesh, false);
/* Update normals manually to avoid recalculation after this operation. */
mesh->runtime.vert_normals = (float(*)[3])MEM_reallocN(mesh->runtime.vert_normals,
sizeof(float[3]) * mesh->totvert);
/* Perform actual split of vertices and edges. */
split_faces_split_new_verts(mesh, new_verts, num_new_verts);
if (do_edges) {

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@ -1481,15 +1481,8 @@ void BKE_mesh_nomain_to_mesh(Mesh *mesh_src,
tmp.cd_flag = mesh_src->cd_flag;
tmp.runtime.deformed_only = mesh_src->runtime.deformed_only;
tmp.runtime.cd_dirty_poly = mesh_src->runtime.cd_dirty_poly;
tmp.runtime.cd_dirty_vert = mesh_src->runtime.cd_dirty_vert;
/* Ensure that when no normal layers exist, they are marked dirty, because
* normals might not have been included in the mask of copied layers. */
if (!CustomData_has_layer(&tmp.vdata, CD_NORMAL) ||
!CustomData_has_layer(&tmp.pdata, CD_NORMAL)) {
BKE_mesh_normals_tag_dirty(&tmp);
}
/* Clear the normals completely, since the new vertex / polygon count might be different. */
BKE_mesh_clear_derived_normals(&tmp);
if (CustomData_has_layer(&mesh_src->vdata, CD_SHAPEKEY)) {
KeyBlock *kb;

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@ -94,53 +94,72 @@ static void add_v3_v3_atomic(float r[3], const float a[3])
void BKE_mesh_normals_tag_dirty(Mesh *mesh)
{
mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
mesh->runtime.cd_dirty_poly |= CD_MASK_NORMAL;
mesh->runtime.vert_normals_dirty = true;
mesh->runtime.poly_normals_dirty = true;
}
float (*BKE_mesh_vertex_normals_for_write(Mesh *mesh))[3]
{
CustomData_duplicate_referenced_layer(&mesh->vdata, CD_NORMAL, mesh->totvert);
return (float(*)[3])CustomData_add_layer(
&mesh->vdata, CD_NORMAL, CD_CALLOC, nullptr, mesh->totvert);
if (mesh->runtime.vert_normals == nullptr) {
mesh->runtime.vert_normals = (float(*)[3])MEM_malloc_arrayN(
mesh->totvert, sizeof(float[3]), __func__);
}
BLI_assert(MEM_allocN_len(mesh->runtime.vert_normals) >= sizeof(float[3]) * mesh->totvert);
return mesh->runtime.vert_normals;
}
float (*BKE_mesh_poly_normals_for_write(Mesh *mesh))[3]
{
CustomData_duplicate_referenced_layer(&mesh->pdata, CD_NORMAL, mesh->totpoly);
return (float(*)[3])CustomData_add_layer(
&mesh->pdata, CD_NORMAL, CD_CALLOC, nullptr, mesh->totpoly);
if (mesh->runtime.poly_normals == nullptr) {
mesh->runtime.poly_normals = (float(*)[3])MEM_malloc_arrayN(
mesh->totpoly, sizeof(float[3]), __func__);
}
BLI_assert(MEM_allocN_len(mesh->runtime.poly_normals) >= sizeof(float[3]) * mesh->totpoly);
return mesh->runtime.poly_normals;
}
void BKE_mesh_vertex_normals_clear_dirty(Mesh *mesh)
{
mesh->runtime.cd_dirty_vert &= ~CD_MASK_NORMAL;
mesh->runtime.vert_normals_dirty = false;
BKE_mesh_assert_normals_dirty_or_calculated(mesh);
}
void BKE_mesh_poly_normals_clear_dirty(Mesh *mesh)
{
mesh->runtime.cd_dirty_poly &= ~CD_MASK_NORMAL;
mesh->runtime.poly_normals_dirty = false;
BKE_mesh_assert_normals_dirty_or_calculated(mesh);
}
bool BKE_mesh_vertex_normals_are_dirty(const Mesh *mesh)
{
return mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL;
return mesh->runtime.vert_normals_dirty;
}
bool BKE_mesh_poly_normals_are_dirty(const Mesh *mesh)
{
return mesh->runtime.cd_dirty_poly & CD_MASK_NORMAL;
return mesh->runtime.poly_normals_dirty;
}
void BKE_mesh_clear_derived_normals(Mesh *mesh)
{
MEM_SAFE_FREE(mesh->runtime.vert_normals);
MEM_SAFE_FREE(mesh->runtime.poly_normals);
mesh->runtime.vert_normals_dirty = true;
mesh->runtime.poly_normals_dirty = true;
}
void BKE_mesh_assert_normals_dirty_or_calculated(const Mesh *mesh)
{
if (!(mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL)) {
BLI_assert(CustomData_has_layer(&mesh->vdata, CD_NORMAL) || mesh->totvert == 0);
if (!mesh->runtime.vert_normals_dirty) {
BLI_assert(mesh->runtime.vert_normals || mesh->totvert == 0);
}
if (!(mesh->runtime.cd_dirty_poly & CD_MASK_NORMAL)) {
BLI_assert(CustomData_has_layer(&mesh->pdata, CD_NORMAL) || mesh->totpoly == 0);
if (!mesh->runtime.poly_normals_dirty) {
BLI_assert(mesh->runtime.poly_normals || mesh->totpoly == 0);
}
}
@ -342,8 +361,8 @@ static void mesh_calc_normals_poly_and_vertex(MVert *mvert,
const float (*BKE_mesh_vertex_normals_ensure(const Mesh *mesh))[3]
{
if (!(BKE_mesh_vertex_normals_are_dirty(mesh) || BKE_mesh_poly_normals_are_dirty(mesh))) {
BLI_assert(CustomData_has_layer(&mesh->vdata, CD_NORMAL) || mesh->totvert == 0);
return (const float(*)[3])CustomData_get_layer(&mesh->vdata, CD_NORMAL);
BLI_assert(mesh->runtime.vert_normals != nullptr || mesh->totvert == 0);
return mesh->runtime.vert_normals;
}
if (mesh->totvert == 0) {
@ -353,9 +372,9 @@ const float (*BKE_mesh_vertex_normals_ensure(const Mesh *mesh))[3]
ThreadMutex *normals_mutex = (ThreadMutex *)mesh->runtime.normals_mutex;
BLI_mutex_lock(normals_mutex);
if (!(BKE_mesh_vertex_normals_are_dirty(mesh) || BKE_mesh_poly_normals_are_dirty(mesh))) {
BLI_assert(CustomData_has_layer(&mesh->vdata, CD_NORMAL));
BLI_assert(mesh->runtime.vert_normals != nullptr);
BLI_mutex_unlock(normals_mutex);
return (const float(*)[3])CustomData_get_layer(&mesh->vdata, CD_NORMAL);
return mesh->runtime.vert_normals;
}
float(*vert_normals)[3];
@ -388,8 +407,8 @@ const float (*BKE_mesh_vertex_normals_ensure(const Mesh *mesh))[3]
const float (*BKE_mesh_poly_normals_ensure(const Mesh *mesh))[3]
{
if (!BKE_mesh_poly_normals_are_dirty(mesh)) {
BLI_assert(CustomData_has_layer(&mesh->pdata, CD_NORMAL) || mesh->totpoly == 0);
return (const float(*)[3])CustomData_get_layer(&mesh->pdata, CD_NORMAL);
BLI_assert(mesh->runtime.poly_normals != nullptr || mesh->totpoly == 0);
return mesh->runtime.poly_normals;
}
if (mesh->totpoly == 0) {
@ -399,9 +418,9 @@ const float (*BKE_mesh_poly_normals_ensure(const Mesh *mesh))[3]
ThreadMutex *normals_mutex = (ThreadMutex *)mesh->runtime.normals_mutex;
BLI_mutex_lock(normals_mutex);
if (!BKE_mesh_poly_normals_are_dirty(mesh)) {
BLI_assert(CustomData_has_layer(&mesh->pdata, CD_NORMAL));
BLI_assert(mesh->runtime.poly_normals != nullptr);
BLI_mutex_unlock(normals_mutex);
return (const float(*)[3])CustomData_get_layer(&mesh->pdata, CD_NORMAL);
return mesh->runtime.poly_normals;
}
float(*poly_normals)[3];

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@ -88,6 +88,11 @@ void BKE_mesh_runtime_reset_on_copy(Mesh *mesh, const int UNUSED(flag))
runtime->bvh_cache = NULL;
runtime->shrinkwrap_data = NULL;
runtime->vert_normals_dirty = true;
runtime->poly_normals_dirty = true;
runtime->vert_normals = NULL;
runtime->poly_normals = NULL;
mesh_runtime_init_mutexes(mesh);
}
@ -101,6 +106,7 @@ void BKE_mesh_runtime_clear_cache(Mesh *mesh)
BKE_mesh_runtime_clear_geometry(mesh);
BKE_mesh_batch_cache_free(mesh);
BKE_mesh_runtime_clear_edit_data(mesh);
BKE_mesh_clear_derived_normals(mesh);
}
/**

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@ -1186,7 +1186,9 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks *
const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
BKE_mesh_normals_tag_dirty(me);
/* Clear normals on the mesh completely, since the original vertex and polygon count might be
* different than the BMesh's. */
BKE_mesh_clear_derived_normals(me);
me->runtime.deformed_only = true;

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@ -98,6 +98,10 @@ typedef enum CustomDataType {
CD_MTFACE = 5,
CD_MCOL = 6,
CD_ORIGINDEX = 7,
/**
* Used for derived face corner normals on mesh `ldata`, since currently they are not computed
* lazily. Derived vertex and polygon normals are stored in #Mesh_Runtime.
*/
CD_NORMAL = 8,
CD_FACEMAP = 9, /* exclusive face group, each face can only be part of one */
CD_PROP_FLOAT = 10,

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@ -116,14 +116,23 @@ typedef struct Mesh_Runtime {
*/
char wrapper_type_finalize;
int subsurf_resolution;
/**
* Settings for lazily evaluating the subdivision on the CPU if needed. These are
* set in the modifier when GPU subdivision can be performed.
*/
char subsurf_apply_render;
char subsurf_use_optimal_display;
char _pad[2];
int subsurf_resolution;
/**
* Caches for lazily computed vertex and polygon normals. These are stored here rather than in
* #CustomData because they can be calculated on a const mesh, and adding custom data layers on a
* const mesh is not thread-safe.
*/
char vert_normals_dirty;
char poly_normals_dirty;
float (*vert_normals)[3];
float (*poly_normals)[3];
void *_pad2;

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@ -302,7 +302,6 @@ static void extrude_mesh_vertices(MeshComponent &component,
}
BKE_mesh_runtime_clear_cache(&mesh);
BKE_mesh_normals_tag_dirty(&mesh);
}
static Array<Vector<int, 2>> mesh_calculate_polys_of_edge(const Mesh &mesh)
@ -626,7 +625,6 @@ static void extrude_mesh_edges(MeshComponent &component,
}
BKE_mesh_runtime_clear_cache(&mesh);
BKE_mesh_normals_tag_dirty(&mesh);
}
/**
@ -995,7 +993,6 @@ static void extrude_mesh_face_regions(MeshComponent &component,
}
BKE_mesh_runtime_clear_cache(&mesh);
BKE_mesh_normals_tag_dirty(&mesh);
}
/* Get the range into an array of extruded corners, edges, or vertices for a particular polygon. */
@ -1263,7 +1260,6 @@ static void extrude_individual_mesh_faces(MeshComponent &component,
}
BKE_mesh_runtime_clear_cache(&mesh);
BKE_mesh_normals_tag_dirty(&mesh);
}
static void node_geo_exec(GeoNodeExecParams params)