GPencil: New parameter in Texture modifier to rotate Dot textures
This new parameter allows to rotate the texture of any Dot or Square stroke. Differential Revision: https://developer.blender.org/D9343
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@ -127,6 +127,7 @@ static void deformStroke(GpencilModifierData *md,
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pt->uv_fac /= totlen;
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pt->uv_fac *= mmd->uv_scale;
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pt->uv_fac += mmd->uv_offset;
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pt->uv_rot += mmd->alignment_rotation;
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}
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}
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}
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@ -171,6 +172,7 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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col = uiLayoutColumn(layout, false);
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uiItemR(col, ptr, "fit_method", 0, IFACE_("Stroke Fit Method"), ICON_NONE);
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uiItemR(col, ptr, "uv_offset", 0, NULL, ICON_NONE);
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uiItemR(col, ptr, "alignment_rotation", 0, NULL, ICON_NONE);
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uiItemR(col, ptr, "uv_scale", 0, IFACE_("Scale"), ICON_NONE);
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}
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@ -780,6 +780,9 @@ typedef struct TextureGpencilModifierData {
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/** Texture fit options. */
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short fit_method;
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short mode;
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/** Dot texture rotation */
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float alignment_rotation;
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char _pad[4];
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} TextureGpencilModifierData;
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typedef enum eTextureGpencil_Flag {
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@ -2263,6 +2263,16 @@ static void rna_def_modifier_gpenciltexture(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "UV Scale", "Factor to scale the UVs");
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RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
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/* Rotation of Dot Texture. */
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prop = RNA_def_property(srna, "alignment_rotation", PROP_FLOAT, PROP_ANGLE);
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RNA_def_property_float_sdna(prop, NULL, "alignment_rotation");
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RNA_def_property_float_default(prop, 0.0f);
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RNA_def_property_range(prop, -DEG2RADF(90.0f), DEG2RADF(90.0f));
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RNA_def_property_ui_range(prop, -DEG2RADF(90.0f), DEG2RADF(90.0f), 10, 3);
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RNA_def_property_ui_text(
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prop, "Rotation", "Additional rotation applied to dots and square strokes");
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RNA_def_property_update(prop, 0, "rna_GpencilModifier_update");
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prop = RNA_def_property(srna, "fill_rotation", PROP_FLOAT, PROP_ANGLE);
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RNA_def_property_float_sdna(prop, NULL, "fill_rotation");
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RNA_def_property_ui_text(prop, "Fill Rotation", "Additional rotation of the fill UV");
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