Editmesh: Update tooltips for vert/edge/face buttons
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@ -278,10 +278,10 @@ void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C)
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block = uiLayoutGetBlock(row);
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uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL,
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0, 0, UI_UNIT_X, UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0,
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TIP_("Vertex select - Shift-Click for multiple modes"));
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TIP_("Vertex select - Shift-Click for multiple modes, Ctrl-Click contracts selection"));
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uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL,
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0, 0, UI_UNIT_X, UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0,
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TIP_("Edge select - Shift-Click for multiple modes, Ctrl-Click expands selection"));
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TIP_("Edge select - Shift-Click for multiple modes, Ctrl-Click expands/contracts selection"));
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uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL,
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0, 0, UI_UNIT_X, UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0,
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TIP_("Face select - Shift-Click for multiple modes, Ctrl-Click expands selection"));
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