Cycles: Make primitive split code easier for re-use by reference splitting function

This commit is contained in:
Sergey Sharybin 2015-08-21 19:40:14 +02:00
parent 99c1870ad5
commit c88c5db360
2 changed files with 52 additions and 6 deletions

View File

@ -243,14 +243,14 @@ void BVHSpatialSplit::split(BVHBuild *builder, BVHRange& left, BVHRange& right,
right = BVHRange(right_bounds, right_start, right_end - right_start);
}
void BVHSpatialSplit::split_triangle_reference(const BVHReference& ref,
const Mesh *mesh,
void BVHSpatialSplit::split_triangle_primitive(const Mesh *mesh,
int prim_index,
int dim,
float pos,
BoundBox& left_bounds,
BoundBox& right_bounds)
{
const int *inds = mesh->triangles[ref.prim_index()].v;
const int *inds = mesh->triangles[prim_index].v;
const float3 *verts = &mesh->verts[0];
const float3 *v1 = &verts[inds[2]];
@ -277,15 +277,16 @@ void BVHSpatialSplit::split_triangle_reference(const BVHReference& ref,
}
}
void BVHSpatialSplit::split_curve_reference(const BVHReference& ref,
const Mesh *mesh,
void BVHSpatialSplit::split_curve_primitive(const Mesh *mesh,
int prim_index,
int segment_index,
int dim,
float pos,
BoundBox& left_bounds,
BoundBox& right_bounds)
{
/* curve split: NOTE - Currently ignores curve width and needs to be fixed.*/
const int k0 = mesh->curves[ref.prim_index()].first_key + PRIMITIVE_UNPACK_SEGMENT(ref.prim_type());
const int k0 = mesh->curves[prim_index].first_key + segment_index;
const int k1 = k0 + 1;
const float4 key0 = mesh->curve_keys[k0];
const float4 key1 = mesh->curve_keys[k1];
@ -316,6 +317,37 @@ void BVHSpatialSplit::split_curve_reference(const BVHReference& ref,
}
}
void BVHSpatialSplit::split_triangle_reference(const BVHReference& ref,
const Mesh *mesh,
int dim,
float pos,
BoundBox& left_bounds,
BoundBox& right_bounds)
{
split_triangle_primitive(mesh,
ref.prim_index(),
dim,
pos,
left_bounds,
right_bounds);
}
void BVHSpatialSplit::split_curve_reference(const BVHReference& ref,
const Mesh *mesh,
int dim,
float pos,
BoundBox& left_bounds,
BoundBox& right_bounds)
{
split_curve_primitive(mesh,
ref.prim_index(),
PRIMITIVE_UNPACK_SEGMENT(ref.prim_type()),
dim,
pos,
left_bounds,
right_bounds);
}
void BVHSpatialSplit::split_reference(BVHBuild *builder,
BVHReference& left,
BVHReference& right,

View File

@ -63,6 +63,20 @@ public:
float pos);
protected:
void split_triangle_primitive(const Mesh *mesh,
int prim_index,
int dim,
float pos,
BoundBox& left_bounds,
BoundBox& right_bounds);
void split_curve_primitive(const Mesh *mesh,
int prim_index,
int segment_index,
int dim,
float pos,
BoundBox& left_bounds,
BoundBox& right_bounds);
void split_triangle_reference(const BVHReference& ref,
const Mesh *mesh,
int dim,