GPUTexture: Fix missing break
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@ -740,6 +740,7 @@ static bool gpu_texture_check_capacity(
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case GL_PROXY_TEXTURE_3D:
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glTexImage3D(
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proxy, 0, internalformat, tex->w, tex->h, tex->d, 0, data_format, data_type, NULL);
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break;
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case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB:
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glTexImage3D(
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proxy, 0, internalformat, tex->w, tex->h, tex->d * 6, 0, data_format, data_type, NULL);
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