Fix T67299: UV Stretching Overlay of type "Area" fail when any face is hidden

We want to include this for 2.80
This commit is contained in:
Germano Cavalcante 2019-07-23 07:51:16 -03:00 committed by Brecht Van Lommel
parent c9f136fa2c
commit caaf12cdba
1 changed files with 1 additions and 1 deletions

View File

@ -4830,7 +4830,7 @@ static void uvedit_fill_buffer_data(MeshRenderData *rdata,
/* Tag hidden faces */
BM_elem_flag_set(efa, BM_ELEM_TAG, uvedit_face_visible_nolocal_ex(rdata->toolsettings, efa));
if (vbo_area && BM_elem_flag_test(efa, BM_ELEM_TAG)) {
if (vbo_area) {
edit_uv_preprocess_stretch_area(
efa, cd_loop_uv_offset, fidx++, &totarea, &totuvarea, faces_areas);
}