Fix incorrect scene used for building freestyle stroke depsgraph.
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@ -177,7 +177,7 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
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_nodetree_hash = NULL;
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// Depsgraph
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freestyle_depsgraph = DEG_graph_new(re->scene, view_layer, DAG_EVAL_RENDER);
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freestyle_depsgraph = DEG_graph_new(freestyle_scene, view_layer, DAG_EVAL_RENDER);
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DEG_graph_id_tag_update(freestyle_bmain, freestyle_depsgraph, &freestyle_scene->id, 0);
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DEG_graph_id_tag_update(freestyle_bmain, freestyle_depsgraph, &object_camera->id, 0);
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DEG_graph_tag_relations_update(freestyle_depsgraph);
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