Fix crash in outliner on cursor hover
The previous commit surfaced a bug introduced in rBab4654cdfe8f in which a boolean wasn't initialized to false.
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Notes:
blender-bot
2023-02-14 03:29:37 +01:00
Referenced by issue #83363, FBX frame rate 25 issue Referenced by issue #83184, Strong Moiré pattern in EEVEE normals generated by the Brick Texture Node.
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@ -118,7 +118,7 @@ static int outliner_highlight_update(bContext *C, wmOperator *UNUSED(op), const
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space_outliner, &space_outliner->tree, view_mval[1]);
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TreeElement *icon_te = NULL;
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bool is_over_icon;
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bool is_over_icon = false;
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if (hovered_te) {
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icon_te = outliner_find_item_at_x_in_row(
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space_outliner, hovered_te, view_mval[0], NULL, &is_over_icon);
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