Cleanup: Missing braces in array declaration

This commit is contained in:
Aaron Carlisle 2021-12-08 00:30:36 -05:00
parent b71e29b3da
commit cbcd74de22
1 changed files with 5 additions and 17 deletions

View File

@ -244,22 +244,10 @@ static void calc_node_transforms(const tinygltf::Node &gltf_node,
* both. */
if (gltf_node.matrix.size() == 16) {
const std::vector<double> &dm = gltf_node.matrix;
float m[4][4] = {(float)dm[0],
(float)dm[1],
(float)dm[2],
(float)dm[3],
(float)dm[4],
(float)dm[5],
(float)dm[6],
(float)dm[7],
(float)dm[8],
(float)dm[9],
(float)dm[10],
(float)dm[11],
(float)dm[12],
(float)dm[13],
(float)dm[14],
(float)dm[15]};
float m[4][4] = {{(float)dm[0], (float)dm[1], (float)dm[2], (float)dm[3]},
{(float)dm[4], (float)dm[5], (float)dm[6], (float)dm[7]},
{(float)dm[8], (float)dm[9], (float)dm[10], (float)dm[11]},
{(float)dm[12], (float)dm[13], (float)dm[14], (float)dm[15]}};
memcpy(r_local_transform, m, sizeof(float) * 16);
}
else {
@ -534,7 +522,7 @@ void GHOST_XrControllerModel::loadControllerModel(XrSession session)
(gltf_model.defaultScene == -1) ? 0 : gltf_model.defaultScene);
const int32_t root_idx = -1;
const std::string root_name = "";
float root_transform[4][4] = {0};
float root_transform[4][4] = {{0}};
root_transform[0][0] = root_transform[1][1] = root_transform[2][2] = root_transform[3][3] = 1.0f;
for (const int node_id : default_scene.nodes) {