Fix T101501: Masks are not visible in Image Editor
Need to initialize the mask drawing overlays when the new space is created. Otherwise the new space is configured in a way that the splines are not visible and overlay opacity is 0. This change fixes the new masking files created. The currently saved ones need a manual tweak.
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blender-bot
2023-02-14 03:29:37 +01:00
Referenced by issue #100749, Blender LTS: Maintenance Task 3.3 Referenced by issue #101805, Blender (Linux) does not use its icon anymore in GNOME 43, since Wayland went public Referenced by issue #101501, Drawing Masks in Image Editor gone?
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@ -5,6 +5,7 @@
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* \ingroup spimage
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*/
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#include "DNA_defaults.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_image_types.h"
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#include "DNA_mask_types.h"
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@ -117,6 +118,8 @@ static SpaceLink *image_create(const ScrArea *UNUSED(area), const Scene *UNUSED(
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simage->custom_grid_subdiv[0] = 10;
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simage->custom_grid_subdiv[1] = 10;
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simage->mask_info = *DNA_struct_default_get(MaskSpaceInfo);
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/* header */
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region = MEM_callocN(sizeof(ARegion), "header for image");
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