Fix straightline gesture snapping not working for modal tools
This was implemented in {rB14d56b4217f8} but was never working for tools/operators other than the sculpt line mask tool. To be precise, the preview actually snapped but the operations (e.g. mesh bisect, vertex weight gradient) still happened "unsnapped" in modal. For the sculpt line mask tool this wasnt a problem, because it only draws a preview while modal, the actual mask was only applied later. This solves part one of T91320 (snapping), sculpting also introduced flipping in {rB7ff6bfd1e0af} which does not make much sense for all tools, but in bisect this could actually be supported, will add that in a separate Diff. ref T91320 Maniphest Tasks: T91320 Differential Revision: https://developer.blender.org/D12470
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blender-bot
2023-02-14 03:29:37 +01:00
Referenced by issue #88449: Blender LTS: Maintenance Task 2.93 Referenced by issue #88449, Blender LTS: Maintenance Task 2.93 Referenced by issue #91320, Bisect straight line gesture features dont work ("Flip" / "Snap" option)
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@ -992,6 +992,7 @@ int WM_gesture_straightline_modal(bContext *C, wmOperator *op, const wmEvent *ev
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if (gesture->use_snap) {
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wm_gesture_straightline_do_angle_snap(rect);
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gesture_straightline_apply(C, op);
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}
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wm_gesture_tag_redraw(win);
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