Compositor: Fix Missing output UI for Normal node

There were multiple issues at hand here:

- The default value has been changed to `{0, 0, 1}` see: rB25f1783673de636a6f0ca4457df8c05bc685981a
- The output needs the subtype set `PROP_DIRECTION`
- The noder properties were missing in `node_composit_set_butfunc`

Fixes T96860
This commit is contained in:
Aaron Carlisle 2022-03-30 08:00:00 -04:00 committed by Philipp Oeser
parent b20b672e76
commit ccecd97c8c
Notes: blender-bot 2023-02-14 07:39:44 +01:00
Referenced by issue #96860, Compositor: Missing output UI for Normal node
Referenced by issue #96241, 3.1: Potential candidates for corrective releases
2 changed files with 9 additions and 2 deletions

View File

@ -797,6 +797,9 @@ static void node_composit_set_butfunc(bNodeType *ntype)
ntype->draw_buttons = node_composit_buts_image;
ntype->draw_buttons_ex = node_composit_buts_image_ex;
break;
case CMP_NODE_NORMAL:
ntype->draw_buttons = node_buts_normal;
break;
case CMP_NODE_CURVE_RGB:
ntype->draw_buttons = node_buts_curvecol;
break;

View File

@ -30,11 +30,15 @@ namespace blender::nodes::node_composite_normal_cc {
static void cmp_node_normal_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Vector>(N_("Normal"))
.default_value({1.0f, 1.0f, 1.0f})
.default_value({0.0f, 0.0f, 1.0f})
.min(-1.0f)
.max(1.0f)
.subtype(PROP_DIRECTION);
b.add_output<decl::Vector>(N_("Normal"))
.default_value({0.0f, 0.0f, 1.0f})
.min(-1.0f)
.max(1.0f)
.subtype(PROP_DIRECTION);
b.add_output<decl::Vector>(N_("Normal"));
b.add_output<decl::Float>(N_("Dot"));
}