Cleanup: replace uint cd_loop_uv_offset with int
See https://wiki.blender.org/wiki/Style_Guide/C_Cpp#Integer_Types
This commit is contained in:
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e80a9d2645
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@ -109,9 +109,10 @@ static bool bm_loop_region_test_chain(BMLoop *l, int *const depths[2], const int
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static LinkNode *mesh_calc_path_region_elem(BMesh *bm,
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BMElem *ele_src,
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BMElem *ele_dst,
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const uint cd_loop_uv_offset,
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const int cd_loop_uv_offset,
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const char path_htype)
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{
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BLI_assert(cd_loop_uv_offset >= 0);
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int ele_loops_len[2];
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BMLoop **ele_loops[2];
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@ -397,7 +398,7 @@ static LinkNode *mesh_calc_path_region_elem(BMesh *bm,
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LinkNode *BM_mesh_calc_path_uv_region_vert(BMesh *bm,
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BMElem *ele_src,
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BMElem *ele_dst,
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const uint cd_loop_uv_offset,
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const int cd_loop_uv_offset,
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bool (*filter_fn)(BMLoop *, void *user_data),
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void *user_data)
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{
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@ -426,7 +427,7 @@ LinkNode *BM_mesh_calc_path_uv_region_vert(BMesh *bm,
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LinkNode *BM_mesh_calc_path_uv_region_edge(BMesh *bm,
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BMElem *ele_src,
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BMElem *ele_dst,
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const uint cd_loop_uv_offset,
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const int cd_loop_uv_offset,
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bool (*filter_fn)(BMLoop *, void *user_data),
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void *user_data)
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{
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@ -455,7 +456,7 @@ LinkNode *BM_mesh_calc_path_uv_region_edge(BMesh *bm,
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LinkNode *BM_mesh_calc_path_uv_region_face(BMesh *bm,
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BMElem *ele_src,
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BMElem *ele_dst,
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const uint cd_loop_uv_offset,
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const int cd_loop_uv_offset,
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bool (*filter_fn)(BMFace *, void *user_data),
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void *user_data)
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{
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@ -9,7 +9,7 @@
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struct LinkNode *BM_mesh_calc_path_uv_region_vert(BMesh *bm,
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BMElem *ele_src,
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BMElem *ele_dst,
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uint cd_loop_uv_offset,
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int cd_loop_uv_offset,
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bool (*filter_fn)(BMLoop *, void *user_data),
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void *user_data) ATTR_WARN_UNUSED_RESULT
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ATTR_NONNULL(1, 2, 3);
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@ -17,7 +17,7 @@ struct LinkNode *BM_mesh_calc_path_uv_region_vert(BMesh *bm,
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struct LinkNode *BM_mesh_calc_path_uv_region_edge(BMesh *bm,
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BMElem *ele_src,
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BMElem *ele_dst,
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uint cd_loop_uv_offset,
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int cd_loop_uv_offset,
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bool (*filter_fn)(BMLoop *, void *user_data),
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void *user_data) ATTR_WARN_UNUSED_RESULT
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ATTR_NONNULL(1, 2, 3);
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@ -25,7 +25,7 @@ struct LinkNode *BM_mesh_calc_path_uv_region_edge(BMesh *bm,
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struct LinkNode *BM_mesh_calc_path_uv_region_face(BMesh *bm,
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BMElem *ele_src,
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BMElem *ele_dst,
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uint cd_loop_uv_offset,
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int cd_loop_uv_offset,
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bool (*filter_fn)(BMFace *, void *user_data),
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void *user_data) ATTR_WARN_UNUSED_RESULT
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ATTR_NONNULL(1, 2, 3);
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@ -65,7 +65,7 @@ static void verttag_add_adjacent_uv(HeapSimple *heap,
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const struct BMCalcPathUVParams *params)
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{
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BLI_assert(params->aspect_y != 0.0f);
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const uint cd_loop_uv_offset = params->cd_loop_uv_offset;
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const int cd_loop_uv_offset = params->cd_loop_uv_offset;
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const int l_a_index = BM_elem_index_get(l_a);
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const MLoopUV *luv_a = BM_ELEM_CD_GET_VOID_P(l_a, cd_loop_uv_offset);
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const float uv_a[2] = {luv_a->uv[0], luv_a->uv[1] / params->aspect_y};
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@ -225,7 +225,7 @@ static void edgetag_add_adjacent_uv(HeapSimple *heap,
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const struct BMCalcPathUVParams *params)
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{
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BLI_assert(params->aspect_y != 0.0f);
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const uint cd_loop_uv_offset = params->cd_loop_uv_offset;
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const int cd_loop_uv_offset = params->cd_loop_uv_offset;
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BMLoop *l_a_verts[2] = {l_a, l_a->next};
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const int l_a_index = BM_elem_index_get(l_a);
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@ -462,7 +462,7 @@ static void facetag_add_adjacent_uv(HeapSimple *heap,
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const float aspect_v2[2],
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const struct BMCalcPathUVParams *params)
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{
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const uint cd_loop_uv_offset = params->cd_loop_uv_offset;
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const int cd_loop_uv_offset = params->cd_loop_uv_offset;
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const int f_a_index = BM_elem_index_get(f_a);
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/* Loop over faces of face, but do so by first looping over loops. */
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@ -9,7 +9,7 @@
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struct BMCalcPathUVParams {
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uint use_topology_distance : 1;
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uint use_step_face : 1;
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uint cd_loop_uv_offset;
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int cd_loop_uv_offset;
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float aspect_y;
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};
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@ -111,7 +111,7 @@ void uvedit_face_select_set(const struct Scene *scene,
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struct BMFace *efa,
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bool select,
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bool do_history,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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/**
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* \brief Select UV Edge
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*
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@ -122,7 +122,7 @@ void uvedit_edge_select_set(const struct Scene *scene,
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struct BMLoop *l,
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bool select,
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bool do_history,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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/**
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* \brief Select UV Vertex
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*
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@ -133,7 +133,7 @@ void uvedit_uv_select_set(const struct Scene *scene,
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struct BMLoop *l,
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bool select,
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bool do_history,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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/* Low level functions for (de)selecting individual UV elements. Ensure UV face visibility before
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* use. */
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@ -142,29 +142,29 @@ void uvedit_face_select_enable(const struct Scene *scene,
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struct BMesh *bm,
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struct BMFace *efa,
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bool do_history,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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void uvedit_face_select_disable(const struct Scene *scene,
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struct BMesh *bm,
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struct BMFace *efa,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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void uvedit_edge_select_enable(const struct Scene *scene,
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struct BMesh *bm,
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struct BMLoop *l,
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bool do_history,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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void uvedit_edge_select_disable(const struct Scene *scene,
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struct BMesh *bm,
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struct BMLoop *l,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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void uvedit_uv_select_enable(const struct Scene *scene,
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struct BMesh *bm,
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struct BMLoop *l,
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bool do_history,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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void uvedit_uv_select_disable(const struct Scene *scene,
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struct BMesh *bm,
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struct BMLoop *l,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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/* Sticky mode UV element selection functions. */
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@ -179,13 +179,13 @@ void uvedit_edge_select_set_with_sticky(const struct Scene *scene,
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struct BMLoop *l,
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bool select,
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bool do_history,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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void uvedit_uv_select_set_with_sticky(const struct Scene *scene,
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struct BMEditMesh *em,
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struct BMLoop *l,
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bool select,
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bool do_history,
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uint cd_loop_uv_offset);
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int cd_loop_uv_offset);
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/* Low level functions for sticky element selection (sticky mode independent). Type of sticky
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* selection is specified explicitly (using sticky_flag, except for face selection). */
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@ -315,7 +315,7 @@ struct FaceIsland {
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* \note While this is duplicate information,
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* it allows islands from multiple meshes to be stored in the same list.
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*/
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uint cd_loop_uv_offset;
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int cd_loop_uv_offset;
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float aspect_y;
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};
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@ -326,7 +326,7 @@ int bm_mesh_calc_uv_islands(const Scene *scene,
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const bool only_selected_uvs,
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const bool use_seams,
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const float aspect_y,
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const uint cd_loop_uv_offset);
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const int cd_loop_uv_offset);
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struct UVMapUDIM_Params {
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const struct Image *image;
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@ -644,7 +644,7 @@ static int bm_uv_edge_select_build_islands(UvElementMap *element_map,
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UvElement *islandbuf,
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uint *map,
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bool uv_selected,
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int cd_loop_uv_offset)
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const int cd_loop_uv_offset)
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{
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BM_uv_element_map_ensure_head_table(element_map);
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@ -208,7 +208,7 @@ void ED_mesh_uv_loop_reset_ex(Mesh *me, const int layernum)
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BMFace *efa;
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BMIter iter;
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BLI_assert(cd_loop_uv_offset != -1);
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BLI_assert(cd_loop_uv_offset >= 0);
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BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
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if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
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@ -76,9 +76,10 @@ static void bm_face_uv_translate_and_scale_around_pivot(BMFace *f,
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static void bm_face_array_calc_bounds(BMFace **faces,
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int faces_len,
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const uint cd_loop_uv_offset,
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const int cd_loop_uv_offset,
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rctf *r_bounds_rect)
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{
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BLI_assert(cd_loop_uv_offset >= 0);
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float bounds_min[2], bounds_max[2];
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INIT_MINMAX2(bounds_min, bounds_max);
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for (int i = 0; i < faces_len; i++) {
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@ -96,8 +97,9 @@ static void bm_face_array_calc_bounds(BMFace **faces,
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* without duplicating coordinates for loops that share a vertex.
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*/
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static float (*bm_face_array_calc_unique_uv_coords(
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BMFace **faces, int faces_len, const uint cd_loop_uv_offset, int *r_coords_len))[2]
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BMFace **faces, int faces_len, const int cd_loop_uv_offset, int *r_coords_len))[2]
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{
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BLI_assert(cd_loop_uv_offset >= 0);
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int coords_len_alloc = 0;
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for (int i = 0; i < faces_len; i++) {
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BMFace *f = faces[i];
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@ -164,7 +166,7 @@ static float (*bm_face_array_calc_unique_uv_coords(
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static void bm_face_array_uv_rotate_fit_aabb(BMFace **faces,
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int faces_len,
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int align_to_axis,
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const uint cd_loop_uv_offset)
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const int cd_loop_uv_offset)
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{
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/* Calculate unique coordinates since calculating a convex hull can be an expensive operation. */
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int coords_len;
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@ -209,7 +211,7 @@ static void bm_face_array_uv_rotate_fit_aabb(BMFace **faces,
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static void bm_face_array_uv_scale_y(BMFace **faces,
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int faces_len,
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const float scale_y,
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const uint cd_loop_uv_offset)
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const int cd_loop_uv_offset)
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{
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for (int i = 0; i < faces_len; i++) {
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BMFace *f = faces[i];
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@ -311,7 +313,7 @@ static float uv_nearest_grid_tile_distance(const int udim_grid[2],
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* \{ */
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struct SharedUVLoopData {
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uint cd_loop_uv_offset;
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int cd_loop_uv_offset;
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bool use_seams;
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};
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@ -338,8 +340,9 @@ int bm_mesh_calc_uv_islands(const Scene *scene,
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const bool only_selected_uvs,
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const bool use_seams,
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const float aspect_y,
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const uint cd_loop_uv_offset)
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const int cd_loop_uv_offset)
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{
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BLI_assert(cd_loop_uv_offset >= 0);
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int island_added = 0;
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BM_mesh_elem_table_ensure(bm, BM_FACE);
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@ -71,7 +71,7 @@ struct PathSelectParams {
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struct UserData_UV {
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Scene *scene;
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BMEditMesh *em;
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uint cd_loop_uv_offset;
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int cd_loop_uv_offset;
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};
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static void path_select_properties(wmOperatorType *ot)
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@ -121,7 +121,7 @@ static bool verttag_test_cb(BMLoop *l, void *user_data_v)
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/* All connected loops are selected or we return false. */
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struct UserData_UV *user_data = user_data_v;
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const Scene *scene = user_data->scene;
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const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
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BMIter iter;
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BMLoop *l_iter;
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@ -142,7 +142,7 @@ static void verttag_set_cb(BMLoop *l, bool val, void *user_data_v)
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struct UserData_UV *user_data = user_data_v;
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const Scene *scene = user_data->scene;
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BMEditMesh *em = user_data->em;
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const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
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BMIter iter;
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BMLoop *l_iter;
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@ -253,7 +253,7 @@ static bool edgetag_test_cb(BMLoop *l, void *user_data_v)
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/* All connected loops (UV) are selected or we return false. */
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struct UserData_UV *user_data = user_data_v;
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const Scene *scene = user_data->scene;
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const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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BMIter iter;
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BMLoop *l_iter;
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BM_ITER_ELEM (l_iter, &iter, l->e, BM_LOOPS_OF_EDGE) {
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@ -272,7 +272,7 @@ static void edgetag_set_cb(BMLoop *l, bool val, void *user_data_v)
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struct UserData_UV *user_data = user_data_v;
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const Scene *scene = user_data->scene;
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BMEditMesh *em = user_data->em;
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const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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uvedit_edge_select_set_with_sticky(scene, em, l, val, false, cd_loop_uv_offset);
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}
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/* All connected loops are selected or we return false. */
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struct UserData_UV *user_data = user_data_v;
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const Scene *scene = user_data->scene;
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const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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BMIter iter;
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BMLoop *l_iter;
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BM_ITER_ELEM (l_iter, &iter, f, BM_LOOPS_OF_FACE) {
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struct UserData_UV *user_data = user_data_v;
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const Scene *scene = user_data->scene;
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BMEditMesh *em = user_data->em;
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const uint cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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const int cd_loop_uv_offset = user_data->cd_loop_uv_offset;
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uvedit_face_select_set_with_sticky(scene, em, f, val, false, cd_loop_uv_offset);
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}
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@ -317,7 +317,7 @@ void uvedit_face_select_set(const Scene *scene,
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BMFace *efa,
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const bool select,
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const bool do_history,
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const uint cd_loop_uv_offset)
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const int cd_loop_uv_offset)
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{
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if (select) {
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uvedit_face_select_enable(scene, bm, efa, do_history, cd_loop_uv_offset);
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@ -327,12 +327,10 @@ void uvedit_face_select_set(const Scene *scene,
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}
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}
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void uvedit_face_select_enable(const Scene *scene,
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BMesh *bm,
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BMFace *efa,
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const bool do_history,
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const uint cd_loop_uv_offset)
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void uvedit_face_select_enable(
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const Scene *scene, BMesh *bm, BMFace *efa, const bool do_history, const int cd_loop_uv_offset)
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{
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BLI_assert(cd_loop_uv_offset >= 0);
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const ToolSettings *ts = scene->toolsettings;
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if (ts->uv_flag & UV_SYNC_SELECTION) {
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@ -356,8 +354,9 @@ void uvedit_face_select_enable(const Scene *scene,
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void uvedit_face_select_disable(const Scene *scene,
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BMesh *bm,
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BMFace *efa,
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const uint cd_loop_uv_offset)
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const int cd_loop_uv_offset)
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{
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BLI_assert(cd_loop_uv_offset >= 0);
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const ToolSettings *ts = scene->toolsettings;
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if (ts->uv_flag & UV_SYNC_SELECTION) {
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@ -407,7 +406,7 @@ void uvedit_edge_select_set_with_sticky(const Scene *scene,
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BMLoop *l,
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const bool select,
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const bool do_history,
|
||||
const uint cd_loop_uv_offset)
|
||||
const int cd_loop_uv_offset)
|
||||
{
|
||||
const ToolSettings *ts = scene->toolsettings;
|
||||
if (ts->uv_flag & UV_SYNC_SELECTION) {
|
||||
|
@ -505,7 +504,7 @@ void uvedit_edge_select_set(const Scene *scene,
|
|||
BMLoop *l,
|
||||
const bool select,
|
||||
const bool do_history,
|
||||
const uint cd_loop_uv_offset)
|
||||
const int cd_loop_uv_offset)
|
||||
|
||||
{
|
||||
if (select) {
|
||||
|
@ -517,7 +516,7 @@ void uvedit_edge_select_set(const Scene *scene,
|
|||
}
|
||||
|
||||
void uvedit_edge_select_enable(
|
||||
const Scene *scene, BMesh *bm, BMLoop *l, const bool do_history, const uint cd_loop_uv_offset)
|
||||
const Scene *scene, BMesh *bm, BMLoop *l, const bool do_history, const int cd_loop_uv_offset)
|
||||
|
||||
{
|
||||
const ToolSettings *ts = scene->toolsettings;
|
||||
|
@ -551,7 +550,7 @@ void uvedit_edge_select_enable(
|
|||
void uvedit_edge_select_disable(const Scene *scene,
|
||||
BMesh *bm,
|
||||
BMLoop *l,
|
||||
const uint cd_loop_uv_offset)
|
||||
const int cd_loop_uv_offset)
|
||||
|
||||
{
|
||||
const ToolSettings *ts = scene->toolsettings;
|
||||
|
@ -626,7 +625,7 @@ void uvedit_uv_select_set_with_sticky(const Scene *scene,
|
|||
BMLoop *l,
|
||||
const bool select,
|
||||
const bool do_history,
|
||||
const uint cd_loop_uv_offset)
|
||||
const int cd_loop_uv_offset)
|
||||
{
|
||||
const ToolSettings *ts = scene->toolsettings;
|
||||
if (ts->uv_flag & UV_SYNC_SELECTION) {
|
||||
|
@ -706,7 +705,7 @@ void uvedit_uv_select_set(const Scene *scene,
|
|||
BMLoop *l,
|
||||
const bool select,
|
||||
const bool do_history,
|
||||
const uint cd_loop_uv_offset)
|
||||
const int cd_loop_uv_offset)
|
||||
{
|
||||
if (select) {
|
||||
uvedit_uv_select_enable(scene, bm, l, do_history, cd_loop_uv_offset);
|
||||
|
@ -717,7 +716,7 @@ void uvedit_uv_select_set(const Scene *scene,
|
|||
}
|
||||
|
||||
void uvedit_uv_select_enable(
|
||||
const Scene *scene, BMesh *bm, BMLoop *l, const bool do_history, const uint cd_loop_uv_offset)
|
||||
const Scene *scene, BMesh *bm, BMLoop *l, const bool do_history, const int cd_loop_uv_offset)
|
||||
{
|
||||
const ToolSettings *ts = scene->toolsettings;
|
||||
|
||||
|
@ -746,7 +745,7 @@ void uvedit_uv_select_enable(
|
|||
void uvedit_uv_select_disable(const Scene *scene,
|
||||
BMesh *bm,
|
||||
BMLoop *l,
|
||||
const uint cd_loop_uv_offset)
|
||||
const int cd_loop_uv_offset)
|
||||
{
|
||||
const ToolSettings *ts = scene->toolsettings;
|
||||
|
||||
|
@ -1135,7 +1134,7 @@ BMLoop *uv_find_nearest_loop_from_vert(struct Scene *scene,
|
|||
const float co[2])
|
||||
{
|
||||
BMEditMesh *em = BKE_editmesh_from_object(obedit);
|
||||
const uint cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
|
||||
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
|
||||
|
||||
BMIter liter;
|
||||
BMLoop *l;
|
||||
|
@ -1163,7 +1162,8 @@ BMLoop *uv_find_nearest_loop_from_edge(struct Scene *scene,
|
|||
const float co[2])
|
||||
{
|
||||
BMEditMesh *em = BKE_editmesh_from_object(obedit);
|
||||
const uint cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
|
||||
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
|
||||
BLI_assert(cd_loop_uv_offset >= 0);
|
||||
|
||||
BMIter eiter;
|
||||
BMLoop *l;
|
||||
|
|
|
@ -2290,7 +2290,8 @@ static int smart_project_exec(bContext *C, wmOperator *op)
|
|||
continue;
|
||||
}
|
||||
|
||||
const uint cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
|
||||
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
|
||||
BLI_assert(cd_loop_uv_offset >= 0);
|
||||
ThickFace *thick_faces = MEM_mallocN(sizeof(*thick_faces) * em->bm->totface, __func__);
|
||||
|
||||
uint thick_faces_len = 0;
|
||||
|
|
Loading…
Reference in New Issue