Object Mode: use eval_ctx for modifiers_isCorrectableDeformed

Some other minor changes from D3037 as well
This commit is contained in:
Campbell Barton 2018-02-06 19:34:36 +11:00
parent f9da89a38d
commit ce0cb4de8d
7 changed files with 20 additions and 12 deletions

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@ -236,7 +236,9 @@ void bvhtree_update_from_cloth(struct ClothModifierData *clmd, bool moving);
void bvhselftree_update_from_cloth(struct ClothModifierData *clmd, bool moving);
// needed for button_object.c
void cloth_clear_cache (struct Object *ob, struct ClothModifierData *clmd, float framenr );
void cloth_clear_cache(
const struct EvaluationContext *eval_ctx,
struct Object *ob, struct ClothModifierData *clmd, float framenr );
void cloth_parallel_transport_hair_frame(float mat[3][3], const float dir_old[3], const float dir_new[3]);

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@ -374,7 +374,8 @@ struct Object *modifiers_isDeformedByArmature(struct Object *ob);
struct Object *modifiers_isDeformedByLattice(struct Object *ob);
struct Object *modifiers_isDeformedByCurve(struct Object *ob);
bool modifiers_usesArmature(struct Object *ob, struct bArmature *arm);
bool modifiers_isCorrectableDeformed(struct Scene *scene, struct Object *ob);
bool modifiers_isCorrectableDeformed(
const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
void modifier_freeTemporaryData(struct ModifierData *md);
bool modifiers_isPreview(struct Object *ob);

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@ -40,6 +40,8 @@
#include "BLI_edgehash.h"
#include "BLI_linklist.h"
#include "DEG_depsgraph.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_cloth.h"
#include "BKE_effect.h"
@ -304,14 +306,14 @@ void bvhselftree_update_from_cloth(ClothModifierData *clmd, bool moving)
}
}
void cloth_clear_cache(Object *ob, ClothModifierData *clmd, float framenr)
void cloth_clear_cache(const EvaluationContext *eval_ctx, Object *ob, ClothModifierData *clmd, float framenr)
{
PTCacheID pid;
BKE_ptcache_id_from_cloth(&pid, ob, clmd);
// don't do anything as long as we're in editmode!
if (pid.cache->edit && ob->mode & OB_MODE_PARTICLE_EDIT)
if (pid.cache->edit && eval_ctx->object_mode & OB_MODE_PARTICLE_EDIT)
return;
BKE_ptcache_id_clear(&pid, PTCACHE_CLEAR_AFTER, framenr);

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@ -69,6 +69,8 @@
#include "BKE_main.h"
/* end */
#include "DEG_depsgraph.h"
#include "MOD_modifiertypes.h"
static ModifierTypeInfo *modifier_types[NUM_MODIFIER_TYPES] = {NULL};
@ -660,15 +662,15 @@ bool modifier_isCorrectableDeformed(ModifierData *md)
return (mti->deformMatricesEM != NULL);
}
bool modifiers_isCorrectableDeformed(struct Scene *scene, Object *ob)
bool modifiers_isCorrectableDeformed(const EvaluationContext *eval_ctx, struct Scene *scene, Object *ob)
{
VirtualModifierData virtualModifierData;
ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
int required_mode = eModifierMode_Realtime;
if (ob->mode == OB_MODE_EDIT)
if (eval_ctx->object_mode == OB_MODE_EDIT) {
required_mode |= eModifierMode_Editmode;
}
for (; md; md = md->next) {
if (!modifier_isEnabled(scene, md, required_mode)) {
/* pass */

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@ -472,9 +472,13 @@ static int editmode_toggle_poll(bContext *C)
if (ELEM(NULL, ob, ob->data) || ID_IS_LINKED(ob->data))
return 0;
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
/* if hidden but in edit mode, we still display */
if ((ob->restrictflag & OB_RESTRICT_VIEW) && !(ob->mode & OB_MODE_EDIT))
if ((ob->restrictflag & OB_RESTRICT_VIEW) && !(eval_ctx.object_mode & OB_MODE_EDIT)) {
return 0;
}
return OB_TYPE_SUPPORT_EDITMODE(ob->type);
}

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@ -334,9 +334,6 @@ static void sculpt_undo_bmesh_restore_generic(bContext *C,
Object *ob,
SculptSession *ss)
{
EvaluationContext eval_ctx;
CTX_data_eval_ctx(C, &eval_ctx);
if (unode->applied) {
BM_log_undo(ss->bm, ss->bm_log);
unode->applied = false;

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@ -2562,7 +2562,7 @@ static void createTransEditVerts(TransInfo *t)
/* detect CrazySpace [tm] */
if (modifiers_getCageIndex(t->scene, t->obedit, NULL, 1) != -1) {
int totleft = -1;
if (modifiers_isCorrectableDeformed(t->scene, t->obedit)) {
if (modifiers_isCorrectableDeformed(&t->eval_ctx, t->scene, t->obedit)) {
/* check if we can use deform matrices for modifier from the
* start up to stack, they are more accurate than quats */
totleft = BKE_crazyspace_get_first_deform_matrices_editbmesh(&t->eval_ctx, t->scene, t->obedit, em, &defmats, &defcos);