Array Brush: Fix scale, symmetry and rotation jittering

This commit is contained in:
aousdfh 2021-07-13 02:16:05 +02:00
parent dfab5a0c4a
commit ceac1d91e2
3 changed files with 37 additions and 14 deletions

View File

@ -2515,7 +2515,7 @@ static float brush_strength(const Sculpt *sd,
case SCULPT_TOOL_ARRAY:
//return root_alpha * feather;
return alpha * pressure * overlap * feather;
return alpha * pressure ;
case SCULPT_TOOL_ROTATE:
return alpha * pressure * feather;

View File

@ -148,7 +148,8 @@ static BMesh *sculpt_array_source_build(Object *ob, Brush *brush, SculptArray *a
/* TODO(pablodp606): Handle individual Face Sets for Face Set automasking. */
BM_mesh_delete_hflag_context(srcbm, BM_ELEM_TAG, DEL_VERTS);
const bool fill_holes = true;
const bool fill_holes = false;
if (fill_holes) {
BM_mesh_elem_hflag_disable_all(srcbm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
BM_mesh_elem_hflag_enable_all(srcbm, BM_EDGE, BM_ELEM_TAG, false);
BM_mesh_edgenet(srcbm, false, true);
@ -166,6 +167,7 @@ static BMesh *sculpt_array_source_build(Object *ob, Brush *brush, SculptArray *a
"recalc_face_normals faces=%hf",
BM_ELEM_TAG);
BM_mesh_elem_hflag_disable_all(srcbm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
}
return srcbm;
}
@ -282,7 +284,7 @@ static void sculpt_array_init(Object *ob, SculptArray *array) {
copy->index = copy_index;
float symm_location[3];
flip_v3_v3(symm_location, ss->cache->location, symm_pass);
copy_v3_v3(copy->origin, symm_location);
copy_v3_v3(copy->origin, ss->cache->location);
}
}
}
@ -317,7 +319,12 @@ static void sculpt_array_position_in_path_search(float *r_position, float *r_dir
const float interp_factor = remaining_dist / segment_length;
interp_v3_v3v3(r_position, prev_path_point->co, path_point->co, interp_factor);
if (r_direction) {
copy_v3_v3(r_direction, path_point->direction);
if (i == array->path.tot_points - 1) {
copy_v3_v3(r_direction, prev_path_point->direction);
}
else {
copy_v3_v3(r_direction, path_point->direction);
}
}
if (r_scale) {
const float s = 1.0f - interp_factor;
@ -361,10 +368,9 @@ static void sculpt_array_update_copy(StrokeCache *cache, SculptArray *array, Scu
{
case BRUSH_ARRAY_DEFORM_LINEAR: {
const float fade = ((float)copy->index + 1.0f) / (float)(array->num_copies);
float delta[3];
flip_v3_v3(delta, cache->grab_delta, copy->symm_pass);
mul_v3_v3fl(copy->mat[3], delta, fade);
mul_v3_v3fl(copy->mat[3], cache->grab_delta, fade);
normalize_v3_v3(direction, cache->grab_delta);
scale = cache->bstrength;
}
break;
@ -374,6 +380,7 @@ static void sculpt_array_update_copy(StrokeCache *cache, SculptArray *array, Scu
copy_v3_v3(pos, cache->grab_delta);
rotate_v3_v3v3fl(copy->mat[3], pos, cache->view_normal, fade * M_PI * 2.0f);
copy_v3_v3(direction, copy->mat[3]);
scale = cache->bstrength;
}
break;
case BRUSH_ARRAY_DEFORM_PATH:
@ -417,16 +424,19 @@ static void sculpt_array_update(Object *ob, Brush *brush, SculptArray *array) {
continue;
}
float symm_orig[3];
flip_v3_v3(symm_orig, array->source_origin, symm_pass);
for (int copy_index = 0; copy_index < array->num_copies; copy_index++) {
SculptArrayCopy *copy = &array->copies[symm_pass][copy_index];
SculptArrayCopy *main_copy = &array->copies[0][copy_index];
unit_m4(copy->mat);
flip_v3_v3(copy->mat[3],main_copy->mat[3], symm_pass);
/*
for (int m = 0; m < 3; m++) {
//copy_m4_m4(copy->mat, main_copy->mat);
//flip_v3_v3(copy->mat[3],main_copy->mat[3], symm_pass);
//add_v3_v3(copy->mat[3], symm_orig);
for (int m = 0; m < 4; m++) {
flip_v3_v3(copy->mat[m],main_copy->mat[m], symm_pass);
}
*/
}
}
}
@ -462,7 +472,9 @@ static void do_array_deform_task_cb_ex(void *__restrict userdata,
float co[3];
mul_v3_m4v3(co, array->source_imat, array->orco[vd.index]);
mul_v3_m4v3(co, copy->mat, co);
add_v3_v3v3(vd.co, co, array->source_origin);
float source_origin_symm[3];
flip_v3_v3(source_origin_symm, array->source_origin, array_symm_pass);
add_v3_v3v3(vd.co, co, source_origin_symm);
any_modified = true;
@ -564,6 +576,9 @@ static void sculpt_array_stroke_sample_add(Object *ob, SculptArray *array) {
}
else {
ScultpArrayPathPoint *prev_path_point = &array->path.points[prev_point_index];
if (len_v3v3(prev_path_point->co, path_point->co) <= 0.0001f) {
return;
}
sub_v3_v3v3(prev_path_point->direction, path_point->co, prev_path_point->co);
path_point->length = prev_path_point->length + normalize_v3(prev_path_point->direction);
}

View File

@ -223,13 +223,21 @@ static float *SCULPT_topology_automasking_init(Sculpt *sd, Object *ob, float *au
SculptFloodFill flood;
SCULPT_floodfill_init(ss, &flood);
const float radius = ss->cache ? ss->cache->radius : FLT_MAX;
SCULPT_floodfill_add_active(sd, ob, ss, &flood, radius);
char symm = SCULPT_mesh_symmetry_xyz_get(ob);
if (brush->sculpt_tool == SCULPT_TOOL_ARRAY) {
symm = 0;
SCULPT_floodfill_add_initial(&flood, SCULPT_active_vertex_get(ss));
}
else {
SCULPT_floodfill_add_active(sd, ob, ss, &flood, radius);
}
AutomaskFloodFillData fdata = {
.automask_factor = automask_factor,
.radius = radius,
.use_radius = ss->cache && sculpt_automasking_is_constrained_by_radius(brush),
.symm = SCULPT_mesh_symmetry_xyz_get(ob),
.symm = symm,
};
copy_v3_v3(fdata.location, SCULPT_active_vertex_co_get(ss));
SCULPT_floodfill_execute(ss, &flood, automask_floodfill_cb, &fdata);