Armature Edit Mode: improve box/lasso select

Mostly rewrite logic which now matches (de)select picking,
share between both operators.

- Support all selection operations (eSelectOp), fixes T59255.

- Add function that selects using 'BONESEL_*' flags & eSelectOp.
  This avoids lasso & box select having to handle selection flushing.

- Fix strange behavior with lasso where selecting a bone in a chain
  would only select the tip (from 2.7x).
This commit is contained in:
Campbell Barton 2018-12-13 19:05:11 +11:00
parent e79d7747d2
commit cef2a25518
Notes: blender-bot 2023-02-14 19:45:25 +01:00
Referenced by issue #59255, Select Tool and Box Select Tool are not working as expected in Armature Edit Mode
3 changed files with 246 additions and 109 deletions

View File

@ -732,6 +732,189 @@ bool ED_armature_edit_select_pick(bContext *C, const int mval[2], bool extend, b
return false;
}
/* -------------------------------------------------------------------- */
/** \name Select Op From Tagged
*
* Implements #ED_armature_edit_select_op_from_tagged
* \{ */
static bool armature_edit_select_op_apply(
bArmature *arm, EditBone *ebone, const eSelectOp sel_op, int is_ignore_flag, int is_inside_flag)
{
BLI_assert(!(is_ignore_flag & ~(BONESEL_ROOT | BONESEL_TIP)));
BLI_assert(!(is_inside_flag & ~(BONESEL_ROOT | BONESEL_TIP | BONESEL_BONE)));
BLI_assert(EBONE_VISIBLE(arm, ebone));
bool changed = false;
bool is_point_done = false;
int points_proj_tot = 0;
BLI_assert(ebone->flag == ebone->temp.i);
const int ebone_flag_prev = ebone->flag;
if ((is_ignore_flag & BONE_ROOTSEL) == 0) {
points_proj_tot++;
const bool is_select = ebone->flag & BONE_ROOTSEL;
const bool is_inside = is_inside_flag & BONESEL_ROOT;
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
if (sel_op_result == 0 || EBONE_SELECTABLE(arm, ebone)) {
SET_FLAG_FROM_TEST(ebone->flag, sel_op_result, BONE_ROOTSEL);
}
}
is_point_done |= is_inside;
}
if ((is_ignore_flag & BONE_TIPSEL) == 0) {
points_proj_tot++;
const bool is_select = ebone->flag & BONE_TIPSEL;
const bool is_inside = is_inside_flag & BONESEL_TIP;
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
if (sel_op_result == 0 || EBONE_SELECTABLE(arm, ebone)) {
SET_FLAG_FROM_TEST(ebone->flag, sel_op_result, BONE_TIPSEL);
}
}
is_point_done |= is_inside;
}
/* if one of points selected, we skip the bone itself */
if ((is_point_done == false) && (points_proj_tot == 2)) {
const bool is_select = ebone->flag & BONE_SELECTED;
{
const bool is_inside = is_inside_flag & BONESEL_BONE;
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
if (sel_op_result == 0 || EBONE_SELECTABLE(arm, ebone)) {
SET_FLAG_FROM_TEST(ebone->flag, sel_op_result, BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL);
}
}
}
changed = true;
}
changed |= is_point_done;
if (ebone_flag_prev != ebone->flag) {
ebone->temp.i = ebone->flag;
ebone->flag = ebone_flag_prev;
ebone->flag = ebone_flag_prev | BONE_DONE;
changed = true;
}
return changed;
}
/**
* Perform a selection operation on elements which have been 'touched', use for lasso & border select
* but can be used elsewhere too.
*
* Tagging is done via #EditBone.temp.i using: #BONESEL_ROOT, #BONESEL_TIP, #BONESEL_BONE
* And optionally ignoring end-points using the #BONESEL_ROOT, #BONESEL_TIP right shifted 16 bits.
* (used when the values are clipped outside the view).
*
* \param sel_op: #eSelectOp type.
*
* \note Visibility checks must be done by the caller.
*/
bool ED_armature_edit_select_op_from_tagged(bArmature *arm, const int sel_op)
{
bool changed = false;
/* Initialize flags. */
{
for (EditBone *ebone = arm->edbo->first; ebone; ebone = ebone->next) {
/* Flush the parent flag to this bone
* so we don't need to check the parent when adjusting the selection. */
if ((ebone->flag & BONE_CONNECTED) && ebone->parent) {
if (ebone->parent->flag & BONE_TIPSEL) {
ebone->flag |= BONE_ROOTSEL;
}
else {
ebone->flag &= ~BONE_ROOTSEL;
}
/* Flush the 'temp.i' flag. */
if (ebone->parent->temp.i & BONESEL_TIP) {
ebone->temp.i |= BONESEL_ROOT;
}
}
ebone->flag &= ~BONE_DONE;
}
}
/* Apply selection from bone selection flags. */
for (EditBone *ebone = arm->edbo->first; ebone; ebone = ebone->next) {
if (ebone->temp.i != 0) {
int is_ignore_flag = ((ebone->temp.i << 16) & (BONESEL_ROOT | BONESEL_TIP));
int is_inside_flag = (ebone->temp.i & (BONESEL_ROOT | BONESEL_TIP | BONESEL_BONE));
/* Use as previous bone flag from now on. */
ebone->temp.i = ebone->flag;
/* When there is a partial selection without both endpoints, only select an endpoint. */
if ((is_inside_flag & BONESEL_BONE) &&
(is_inside_flag & (BONESEL_ROOT | BONESEL_TIP)) &&
((is_inside_flag & (BONESEL_ROOT | BONESEL_TIP)) != (BONESEL_ROOT | BONESEL_TIP)))
{
is_inside_flag &= ~BONESEL_BONE;
}
changed |= armature_edit_select_op_apply(arm, ebone, sel_op, is_ignore_flag, is_inside_flag);
}
}
if (changed) {
/* Cleanup flags. */
for (EditBone *ebone = arm->edbo->first; ebone; ebone = ebone->next) {
if (ebone->flag & BONE_DONE) {
SWAP(int, ebone->temp.i, ebone->flag);
ebone->flag |= BONE_DONE;
if ((ebone->flag & BONE_CONNECTED) && ebone->parent) {
if ((ebone->parent->flag & BONE_DONE) == 0) {
/* Checked below. */
ebone->parent->temp.i = ebone->parent->flag;
}
}
}
}
for (EditBone *ebone = arm->edbo->first; ebone; ebone = ebone->next) {
if (ebone->flag & BONE_DONE) {
if ((ebone->flag & BONE_CONNECTED) && ebone->parent) {
bool is_parent_tip_changed = (ebone->parent->flag & BONE_TIPSEL) != (ebone->parent->temp.i & BONE_TIPSEL);
if ((ebone->temp.i & BONE_ROOTSEL) == 0) {
if ((ebone->flag & BONE_ROOTSEL) != 0) {
ebone->parent->flag |= BONE_TIPSEL;
}
}
else {
if ((ebone->flag & BONE_ROOTSEL) == 0) {
ebone->parent->flag &= ~BONE_TIPSEL;
}
}
if (is_parent_tip_changed == false) {
/* Keep tip selected if the parent remains selected. */
if (ebone->parent->flag & BONE_SELECTED) {
ebone->parent->flag |= BONE_TIPSEL;
}
}
}
ebone->flag &= ~BONE_DONE;
}
}
ED_armature_edit_sync_selection(arm->edbo);
ED_armature_edit_validate_active(arm);
}
return changed;
}
/** \} */
/* **************** Selections ******************/

View File

@ -159,6 +159,10 @@ bool ED_armature_pose_select_pick_with_buffer(
bool extend, bool deselect, bool toggle, bool do_nearest);
bool ED_armature_edit_select_pick(
struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
bool ED_armature_edit_select_op_from_tagged(
struct bArmature *arm, const int sel_op);
int join_armature_exec(struct bContext *C, struct wmOperator *op);
float ED_armature_ebone_roll_to_vector(const EditBone *bone, const float new_up_axis[3], const bool axis_only);
EditBone *ED_armature_ebone_find_name(const struct ListBase *edbo, const char *name);

View File

@ -155,7 +155,7 @@ void ED_view3d_viewcontext_init_object(ViewContext *vc, Object *obact)
/** \} */
/* -------------------------------------------------------------------- */
/** \name Internal Utilities
/** \name Internal Object Utilities
* \{ */
static void object_deselect_all_visible(ViewLayer *view_layer, View3D *v3d)
@ -180,6 +180,12 @@ static void object_deselect_all_except(ViewLayer *view_layer, Base *b) /* dese
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Internal Edit-Mesh Utilities
* \{ */
static void edbm_backbuf_check_and_select_verts(BMEditMesh *em, const eSelectOp sel_op)
{
BMVert *eve;
@ -766,61 +772,46 @@ static void do_lasso_select_lattice(ViewContext *vc, const int mcords[][2], shor
lattice_foreachScreenVert(vc, do_lasso_select_lattice__doSelect, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
}
static void do_lasso_select_armature__doSelectBone(void *userData, struct EditBone *ebone, const float screen_co_a[2], const float screen_co_b[2])
static void do_lasso_select_armature__doSelectBone(
void *userData, EditBone *ebone, const float screen_co_a[2], const float screen_co_b[2])
{
LassoSelectUserData *data = userData;
bArmature *arm = data->vc->obedit->data;
if (EBONE_VISIBLE(arm, ebone)) {
bool is_point_done = false;
int points_proj_tot = 0;
int is_ignore_flag = 0;
int is_inside_flag = 0;
/* project head location to screenspace */
if (screen_co_a[0] != IS_CLIPPED) {
points_proj_tot++;
const bool is_select = ebone->flag & BONE_ROOTSEL;
const bool is_inside = (
BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_a)) &&
BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_a), INT_MAX));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
if (sel_op_result == 0 || EBONE_SELECTABLE(arm, ebone)) {
SET_FLAG_FROM_TEST(ebone->flag, sel_op_result, BONE_ROOTSEL);
}
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_a)) &&
BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_a), INT_MAX))
{
is_inside_flag |= BONESEL_ROOT;
}
is_point_done |= is_inside;
}
else {
is_ignore_flag |= BONESEL_ROOT;
}
/* project tail location to screenspace */
if (screen_co_b[0] != IS_CLIPPED) {
points_proj_tot++;
const bool is_select = ebone->flag & BONE_TIPSEL;
const bool is_inside = (
BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_b)) &&
BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_b), INT_MAX));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
if (sel_op_result == 0 || EBONE_SELECTABLE(arm, ebone)) {
SET_FLAG_FROM_TEST(ebone->flag, sel_op_result, BONE_TIPSEL);
}
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_b)) &&
BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_b), INT_MAX))
{
is_inside_flag |= BONESEL_TIP;
}
is_point_done |= is_inside;
}
else {
is_ignore_flag |= BONESEL_TIP;
}
/* if one of points selected, we skip the bone itself */
if ((is_point_done == false) && (points_proj_tot == 2)) {
const bool is_select = ebone->flag & (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
const bool is_inside = BLI_lasso_is_edge_inside(
data->mcords, data->moves, UNPACK2(screen_co_a), UNPACK2(screen_co_b), INT_MAX);
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
if (sel_op_result == 0 || EBONE_SELECTABLE(arm, ebone)) {
SET_FLAG_FROM_TEST(ebone->flag, sel_op_result, (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL));
}
}
data->is_changed = true;
if (is_inside_flag == (BONE_ROOTSEL | BONE_TIPSEL) ||
BLI_lasso_is_edge_inside(
data->mcords, data->moves, UNPACK2(screen_co_a), UNPACK2(screen_co_b), INT_MAX))
{
is_inside_flag |= BONESEL_BONE;
}
data->is_changed |= is_point_done;
ebone->temp.i = is_inside_flag | (is_ignore_flag >> 16);
}
}
@ -839,12 +830,15 @@ static void do_lasso_select_armature(ViewContext *vc, const int mcords[][2], sho
ED_armature_edit_deselect_all_visible(vc->obedit);
}
bArmature *arm = vc->obedit->data;
ED_armature_ebone_listbase_temp_clear(arm->edbo);
armature_foreachScreenBone(vc, do_lasso_select_armature__doSelectBone, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
data.is_changed = ED_armature_edit_select_op_from_tagged(vc->obedit->data, sel_op);
if (data.is_changed) {
bArmature *arm = vc->obedit->data;
ED_armature_edit_sync_selection(arm->edbo);
ED_armature_edit_validate_active(arm);
WM_main_add_notifier(NC_OBJECT | ND_BONE_SELECT, vc->obedit);
}
}
@ -2415,8 +2409,7 @@ static int do_armature_box_select(
ViewContext *vc,
const rcti *rect, const eSelectOp sel_op)
{
/* TODO(campbell): Full support for seleciton operations for edit bones. */
const bool select = sel_op == SEL_OP_ADD;
bool changed = false;
int a;
unsigned int buffer[MAXPICKBUF];
@ -2429,88 +2422,45 @@ static int do_armature_box_select(
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(vc->view_layer, vc->v3d, &objects_len);
/* clear flag we use to detect point was affected */
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
bArmature *arm = obedit->data;
for (EditBone *ebone = arm->edbo->first; ebone; ebone = ebone->next) {
ebone->flag &= ~BONE_DONE;
}
}
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
ED_armature_edit_deselect_all_visible_multi(objects, objects_len);
changed = true;
}
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
obedit->id.tag &= ~LIB_TAG_DOIT;
bArmature *arm = obedit->data;
ED_armature_ebone_listbase_temp_clear(arm->edbo);
}
/* first we only check points inside the border */
for (a = 0; a < hits; a++) {
int index = buffer[(4 * a) + 3];
if (index != -1) {
if ((index & 0xFFFF0000) == 0) {
int select_id = buffer[(4 * a) + 3];
if (select_id != -1) {
if ((select_id & 0xFFFF0000) == 0) {
continue;
}
EditBone *ebone;
ED_armature_object_and_ebone_from_select_buffer(objects, objects_len, index, &ebone);
if ((select == false) || ((ebone->flag & BONE_UNSELECTABLE) == 0)) {
if (index & BONESEL_TIP) {
ebone->flag |= BONE_DONE;
if (select) ebone->flag |= BONE_TIPSEL;
else ebone->flag &= ~BONE_TIPSEL;
}
if (index & BONESEL_ROOT) {
ebone->flag |= BONE_DONE;
if (select) ebone->flag |= BONE_ROOTSEL;
else ebone->flag &= ~BONE_ROOTSEL;
}
}
}
}
/* now we have to flush tag from parents... */
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
bArmature *arm = obedit->data;
for (EditBone *ebone = arm->edbo->first; ebone; ebone = ebone->next) {
if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
if (ebone->parent->flag & BONE_DONE) {
ebone->flag |= BONE_DONE;
}
}
}
}
/* only select/deselect entire bones when no points where in the rect */
for (a = 0; a < hits; a++) {
int index = buffer[(4 * a) + 3];
if (index != -1) {
if (index & BONESEL_BONE) {
EditBone *ebone;
ED_armature_object_and_ebone_from_select_buffer(objects, objects_len, index, &ebone);
if ((select == false) || ((ebone->flag & BONE_UNSELECTABLE) == 0)) {
if (!(ebone->flag & BONE_DONE)) {
if (select) {
ebone->flag |= (BONE_ROOTSEL | BONE_TIPSEL | BONE_SELECTED);
}
else {
ebone->flag &= ~(BONE_ROOTSEL | BONE_TIPSEL | BONE_SELECTED);
}
}
}
}
Object *obedit = ED_armature_object_and_ebone_from_select_buffer(objects, objects_len, select_id, &ebone);
ebone->temp.i |= select_id & BONESEL_ANY;
obedit->id.tag |= LIB_TAG_DOIT;
}
}
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
bArmature *arm = obedit->data;
ED_armature_edit_sync_selection(arm->edbo);
if (obedit->id.tag & LIB_TAG_DOIT) {
obedit->id.tag &= ~LIB_TAG_DOIT;
changed |= ED_armature_edit_select_op_from_tagged(obedit->data, sel_op);
}
}
MEM_freeN(objects);
return hits > 0 ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
return (hits > 0 || changed) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
/**