Cleanup: warnings bit-shift int overflow

This commit is contained in:
Campbell Barton 2015-03-20 15:26:47 +11:00
parent f51a3aedc9
commit cf29010bd4
7 changed files with 17 additions and 16 deletions

View File

@ -510,8 +510,8 @@ void BKE_screen_view3d_sync(View3D *v3d, struct Scene *scene)
if ((v3d->lay & v3d->layact) == 0) {
for (bit = 0; bit < 32; bit++) {
if (v3d->lay & (1 << bit)) {
v3d->layact = 1 << bit;
if (v3d->lay & (1u << bit)) {
v3d->layact = (1u << bit);
break;
}
}

View File

@ -862,7 +862,7 @@ static int pose_bone_layers_invoke(bContext *C, wmOperator *op, const wmEvent *e
/* loop over the bits for this pchan's layers, adding layers where they're needed */
for (bit = 0; bit < 32; bit++) {
layers[bit] = (pchan->bone->layer & (1 << bit)) != 0;
layers[bit] = (pchan->bone->layer & (1u << bit)) != 0;
}
}
CTX_DATA_END;
@ -936,8 +936,9 @@ static int armature_bone_layers_invoke(bContext *C, wmOperator *op, const wmEven
/* loop over the bits for this pchan's layers, adding layers where they're needed */
for (bit = 0; bit < 32; bit++) {
if (ebone->layer & (1 << bit))
if (ebone->layer & (1u << bit)) {
layers[bit] = 1;
}
}
}
CTX_DATA_END;

View File

@ -105,8 +105,8 @@ static void view3d_layers_editmode_ensure(Scene *scene, View3D *v3d)
if (scene->obedit && (scene->obedit->lay & v3d->lay) == 0) {
int bit;
for (bit = 0; bit < 32; bit++) {
if (scene->obedit->lay & (1 << bit)) {
v3d->lay |= 1 << bit;
if (scene->obedit->lay & (1u << bit)) {
v3d->lay |= (1u << bit);
break;
}
}
@ -161,8 +161,8 @@ static int view3d_layers_exec(bContext *C, wmOperator *op)
v3d->layact = 1 << nr;
else if ((v3d->lay & v3d->layact) == 0) {
for (bit = 0; bit < 32; bit++) {
if (v3d->lay & (1 << bit)) {
v3d->layact = 1 << bit;
if (v3d->lay & (1u << bit)) {
v3d->layact = (1u << bit);
break;
}
}

View File

@ -936,7 +936,7 @@ static char *rna_def_property_set_func(FILE *f, StructRNA *srna, PropertyRNA *pr
if (dp->dnaarraylength == 1) {
if (prop->type == PROP_BOOLEAN && dp->booleanbit) {
fprintf(f, " if (%svalues[i]) data->%s |= (%d<<i);\n",
fprintf(f, " if (%svalues[i]) data->%s |= (%du << i);\n",
(dp->booleannegative) ? "!" : "", dp->dnaname, dp->booleanbit);
fprintf(f, " else data->%s &= ~(%du << i);\n", dp->dnaname, dp->booleanbit);
}

View File

@ -247,8 +247,8 @@ static void rna_bone_layer_set(int *layer, const int *values)
return;
for (i = 0; i < 32; i++) {
if (values[i]) *layer |= (1 << i);
else *layer &= ~(1 << i);
if (values[i]) *layer |= (1u << i);
else *layer &= ~(1u << i);
}
}
@ -272,8 +272,8 @@ static void rna_Armature_layer_set(PointerRNA *ptr, const int *values)
return;
for (i = 0; i < 32; i++) {
if (values[i]) arm->layer |= (1 << i);
else arm->layer &= ~(1 << i);
if (values[i]) arm->layer |= (1u << i);
else arm->layer &= ~(1u << i);
}
}

View File

@ -120,7 +120,7 @@ static int rna_Controller_state_number_get(struct PointerRNA *ptr)
int bit;
for (bit = 0; bit < 32; bit++) {
if (cont->state_mask & (1 << bit))
if (cont->state_mask & (1u << bit))
return bit + 1;
}
return 0;

View File

@ -413,8 +413,8 @@ static void rna_SpaceView3D_lock_camera_and_layers_set(PointerRNA *ptr, int valu
/* seek for layact */
bit = 0;
while (bit < 32) {
if (v3d->lay & (1 << bit)) {
v3d->layact = 1 << bit;
if (v3d->lay & (1u << bit)) {
v3d->layact = (1u << bit);
break;
}
bit++;