Cleanup: old comments
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@ -1318,7 +1318,6 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
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{sizeof(short[2]), "vec2s", 1, NULL, NULL, NULL, NULL, NULL, NULL},
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};
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/* note, numbers are from trunk and need updating for bmesh */
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static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
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/* 0-4 */ "CDMVert", "CDMSticky", "CDMDeformVert", "CDMEdge", "CDMFace",
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@ -3297,8 +3297,6 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
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}
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}
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MEM_freeN(ibufs_arr);
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// BIF_end_render_callbacks();
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}
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@ -764,8 +764,6 @@ UvMapVert *BM_uv_vert_map_at_index(UvVertMap *vmap, unsigned int v)
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return vmap->vert[v];
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}
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/* from editmesh_lib.c in trunk */
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/* A specialized vert map used by stitch operator */
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UvElementMap *BM_uv_element_map_create(
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@ -2121,8 +2121,6 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, int UNUSED(mute))
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}
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}
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#endif
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//extern void audiostream_scrub(unsigned int frame); /* seqaudio.c */
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ED_clip_update_frame(bmain, scene->r.cfra);
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@ -2132,16 +2130,7 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, int UNUSED(mute))
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/* this function applies the changes too */
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BKE_scene_update_for_newframe(bmain->eval_ctx, bmain, scene, layers);
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//if ((CFRA > 1) && (!mute) && (scene->r.audio.flag & AUDIO_SCRUB))
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// audiostream_scrub( CFRA );
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/* 3d window, preview */
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//BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
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/* all movie/sequence images */
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//BIF_image_update_frame();
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/* composite */
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if (scene->use_nodes && scene->nodetree)
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ntreeCompositTagAnimated(scene->nodetree);
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@ -1427,10 +1427,6 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
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if (rv3d->rflag & RV3D_CLIPPING)
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ED_view3d_clipping_disable();
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/* it is important to end a view in a transform compatible with buttons */
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// persp(PERSP_WIN); /* set ortho */
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}
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void view3d_opengl_read_pixels(ARegion *ar, int x, int y, int w, int h, int format, int type, void *data)
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@ -2386,7 +2382,6 @@ void ED_view3d_draw_depth(Scene *scene, ARegion *ar, View3D *v3d, bool alphaover
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glClear(GL_DEPTH_BUFFER_BIT);
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glLoadMatrixf(rv3d->viewmat);
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// persp(PERSP_STORE); /* store correct view for persp(PERSP_VIEW) calls */
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if (rv3d->rflag & RV3D_CLIPPING) {
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ED_view3d_clipping_set(rv3d);
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@ -3076,8 +3076,6 @@ static int viewselected_exec(bContext *C, wmOperator *op)
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view3d_from_minmax(C, v3d, ar, min, max, ok_dist, smooth_viewtx);
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}
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// XXX BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
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return OPERATOR_FINISHED;
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}
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@ -764,7 +764,6 @@ bool ED_view3d_clip_range_get(
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return params.is_ortho;
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}
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/* also exposed in previewrender.c */
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bool ED_view3d_viewplane_get(
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const View3D *v3d, const RegionView3D *rv3d, int winx, int winy,
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rctf *r_viewplane, float *r_clipsta, float *r_clipend, float *r_pixsize)
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@ -1133,7 +1132,6 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
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v3d->zbuf = 0;
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glDisable(GL_DEPTH_TEST);
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}
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// XXX persp(PERSP_WIN);
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if (vc->rv3d->rflag & RV3D_CLIPPING)
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ED_view3d_clipping_disable();
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@ -673,11 +673,6 @@ void drawConstraint(TransInfo *t)
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if (t->flag & T_NO_CONSTRAINT)
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return;
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/* nasty exception for Z constraint in camera view */
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// TRANSFORM_FIX_ME
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// if ((t->flag & T_OBJECT) && G.vd->camera==OBACT && G.vd->persp==V3D_CAMOB)
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// return;
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if (tc->drawExtra) {
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tc->drawExtra(t);
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}
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@ -6357,12 +6357,6 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
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}
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clear_trans_object_base_flags(t);
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#if 0 // TRANSFORM_FIX_ME
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if (resetslowpar)
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reset_slowparents();
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#endif
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}
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int special_transform_moving(TransInfo *t)
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@ -894,7 +894,7 @@ void calc_R_ref(ShadeInput *shi)
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}
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/* called from ray.c */
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/* called from rayshade.c */
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void shade_color(ShadeInput *shi, ShadeResult *shr)
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{
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Material *ma= shi->mat;
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