BKE_mesh_new → BKE_mesh_new_nomain
Including 'nomain' in the name explicitifies that the returned mesh is NOT stored in any library.
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@ -101,7 +101,7 @@ struct Mesh *BKE_mesh_copy(struct Main *bmain, const struct Mesh *me);
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void BKE_mesh_update_customdata_pointers(struct Mesh *me, const bool do_ensure_tess_cd);
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void BKE_mesh_ensure_skin_customdata(struct Mesh *me);
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struct Mesh *BKE_mesh_new(int numVerts, int numEdges, int numTessFaces,int numLoops, int numPolys);
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struct Mesh *BKE_mesh_new_nomain(int numVerts, int numEdges, int numTessFaces,int numLoops, int numPolys);
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struct Mesh * BKE_mesh_from_template(
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const struct Mesh *me_src,
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int numVerts, int numEdges, int numTessFaces,
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@ -615,7 +615,7 @@ void BKE_mesh_copy_data(Main *bmain, Mesh *me_dst, const Mesh *me_src, const int
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}
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}
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Mesh *BKE_mesh_new(int numVerts, int numEdges, int numTessFaces,int numLoops, int numPolys)
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Mesh *BKE_mesh_new_nomain(int numVerts, int numEdges, int numTessFaces,int numLoops, int numPolys)
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{
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Mesh *mesh = BKE_libblock_alloc(NULL, ID_ME,
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BKE_idcode_to_name(ID_ME),
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