UI: Rename operator to open Preferences window

Renames the operator from "Show Preferences" to "Open Preferences...".  "Open"
is more clear than "Show" (since they could be shown in-place). "..." is
usually used in Blender to indicate that a new Window or popup will be opened.

Note that vanilla Blender doesn't actually show this name anywhere, so this
change shouldn't be visible. That may change, see D12894.
This commit is contained in:
Julian Eisel 2021-10-26 21:33:48 +02:00
parent 8422b24e1c
commit d040493cd4
1 changed files with 1 additions and 1 deletions

View File

@ -5106,7 +5106,7 @@ static int userpref_show_exec(bContext *C, wmOperator *op)
static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Show Preferences";
ot->name = "Open Preferences...";
ot->description = "Edit user preferences and system settings";
ot->idname = "SCREEN_OT_userpref_show";