UI: Use better icon for identifying assets
Use the `ASSET_MANAGER` icon which is more appropriate than the current one which was just an unused icon that seemed sorta fitting, but was only meant to be temporary. The `ASSET_MANAGER` icon is already used for the Asset Browser, so it's being reused which we normally avoid. So we may still want to create a dedicated one, maybe a variation of this one.
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blender-bot
2023-02-14 03:03:03 +01:00
Referenced by issue #84972, Crash When Trying to UV Unwrap
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@ -2200,7 +2200,7 @@ int UI_icon_from_library(const ID *id)
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return ICON_LIBRARY_DATA_OVERRIDE;
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}
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if (ID_IS_ASSET(id)) {
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return ICON_MAT_SPHERE_SKY;
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return ICON_ASSET_MANAGER;
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}
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return ICON_NONE;
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