UI: Use better icon for identifying assets

Use the `ASSET_MANAGER` icon which is more appropriate than the current one
which was just an unused icon that seemed sorta fitting, but was only meant to
be temporary.
The `ASSET_MANAGER` icon is already used for the Asset Browser, so it's being
reused which we normally avoid. So we may still want to create a dedicated one,
maybe a variation of this one.
This commit is contained in:
Julian Eisel 2020-12-21 13:30:40 +01:00
parent 626a9aae6d
commit d2239b685c
Notes: blender-bot 2023-02-14 03:03:03 +01:00
Referenced by issue #84972, Crash When Trying to UV Unwrap
1 changed files with 1 additions and 1 deletions

View File

@ -2200,7 +2200,7 @@ int UI_icon_from_library(const ID *id)
return ICON_LIBRARY_DATA_OVERRIDE;
}
if (ID_IS_ASSET(id)) {
return ICON_MAT_SPHERE_SKY;
return ICON_ASSET_MANAGER;
}
return ICON_NONE;