Fix popup menu memory activating labels when names matched menu items
When labels in popups (typically headings) matched the name of a button, the label would be activated instead of the button. This caused the unwrap menu in the UV editor not to re-select "Unwrap" when opening a second time.
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@ -129,6 +129,12 @@ static uiBut *ui_popup_menu_memory__internal(uiBlock *block, uiBut *but)
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/* get */
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LISTBASE_FOREACH (uiBut *, but_iter, &block->buttons) {
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/* Prevent labels (typically headings), from being returned in the case the text
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* happens to matches one of the menu items.
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* Skip separators too as checking them is redundant. */
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if (ELEM(but_iter->type, UI_BTYPE_LABEL, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE)) {
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continue;
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}
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if (mem[hash_mod] ==
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ui_popup_string_hash(but_iter->str, but_iter->flag & UI_BUT_HAS_SEP_CHAR)) {
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return but_iter;
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