Removed the ID_PA code used for ParticleSettings.

This commit is contained in:
Lukas Tönne 2016-04-16 11:29:28 +02:00
parent df2e543d44
commit d30b942f07
14 changed files with 5 additions and 131 deletions

View File

@ -92,7 +92,6 @@ bool id_type_can_have_animdata(ID *id)
case ID_OB:
case ID_ME: case ID_MB: case ID_CU: case ID_AR: case ID_LT:
case ID_KE:
case ID_PA:
case ID_MA: case ID_TE: case ID_NT:
case ID_LA: case ID_CA: case ID_WO:
case ID_LS:

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@ -76,7 +76,6 @@ static IDType idtypes[] = {
{ ID_MSK, "Mask", "masks", BLT_I18NCONTEXT_ID_MASK, IDTYPE_FLAGS_ISLINKABLE },
{ ID_NT, "NodeTree", "node_groups", BLT_I18NCONTEXT_ID_NODETREE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_OB, "Object", "objects", BLT_I18NCONTEXT_ID_OBJECT, IDTYPE_FLAGS_ISLINKABLE },
{ ID_PA, "ParticleSettings", "particles", BLT_I18NCONTEXT_ID_PARTICLESETTINGS, IDTYPE_FLAGS_ISLINKABLE },
{ ID_PAL, "Palettes", "palettes", BLT_I18NCONTEXT_ID_PALETTE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_PC, "PaintCurve", "paint_curves", BLT_I18NCONTEXT_ID_PAINTCURVE, IDTYPE_FLAGS_ISLINKABLE },
{ ID_SCE, "Scene", "scenes", BLT_I18NCONTEXT_ID_SCENE, IDTYPE_FLAGS_ISLINKABLE },
@ -191,7 +190,6 @@ int BKE_idcode_to_idfilter(const short idcode)
CASE_IDFILTER(MSK);
CASE_IDFILTER(NT);
CASE_IDFILTER(OB);
CASE_IDFILTER(PA);
CASE_IDFILTER(PAL);
CASE_IDFILTER(PC);
CASE_IDFILTER(SCE);
@ -234,7 +232,6 @@ short BKE_idcode_from_idfilter(const int idfilter)
CASE_IDFILTER(MSK);
CASE_IDFILTER(NT);
CASE_IDFILTER(OB);
CASE_IDFILTER(PA);
CASE_IDFILTER(PAL);
CASE_IDFILTER(PC);
CASE_IDFILTER(SCE);

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@ -739,74 +739,6 @@ static const char *world_adrcodes_to_paths(int adrcode, int *array_index)
return NULL;
}
/* Particle Types */
static const char *particle_adrcodes_to_paths(int adrcode, int *array_index)
{
/* set array index like this in-case nothing sets it correctly */
*array_index = 0;
/* result depends on adrcode */
switch (adrcode) {
case PART_CLUMP:
return "settings.clump_factor";
case PART_AVE:
return "settings.angular_velocity_factor";
case PART_SIZE:
return "settings.particle_size";
case PART_DRAG:
return "settings.drag_factor";
case PART_BROWN:
return "settings.brownian_factor";
case PART_DAMP:
return "settings.damp_factor";
case PART_LENGTH:
return "settings.length";
case PART_GRAV_X:
*array_index = 0; return "settings.acceleration";
case PART_GRAV_Y:
*array_index = 1; return "settings.acceleration";
case PART_GRAV_Z:
*array_index = 2; return "settings.acceleration";
case PART_KINK_AMP:
return "settings.kink_amplitude";
case PART_KINK_FREQ:
return "settings.kink_frequency";
case PART_KINK_SHAPE:
return "settings.kink_shape";
case PART_BB_TILT:
return "settings.billboard_tilt";
/* PartDeflect needs to be sorted out properly in rna_object_force;
* If anyone else works on this, but is unfamiliar, these particular
* settings reference the particles of the system themselves
* being used as forces -- it will use the same rna structure
* as the similar object forces */
#if 0
case PART_PD_FSTR:
if (part->pd) poin = &(part->pd->f_strength);
break;
case PART_PD_FFALL:
if (part->pd) poin = &(part->pd->f_power);
break;
case PART_PD_FMAXD:
if (part->pd) poin = &(part->pd->maxdist);
break;
case PART_PD2_FSTR:
if (part->pd2) poin = &(part->pd2->f_strength);
break;
case PART_PD2_FFALL:
if (part->pd2) poin = &(part->pd2->f_power);
break;
case PART_PD2_FMAXD:
if (part->pd2) poin = &(part->pd2->maxdist);
break;
#endif
}
return NULL;
}
/* ------- */
/* Allocate memory for RNA-path for some property given a blocktype, adrcode, and 'root' parts of path
@ -872,10 +804,6 @@ static char *get_rna_access(ID *id, int blocktype, int adrcode, char actname[],
propname = world_adrcodes_to_paths(adrcode, &dummy_index);
break;
case ID_PA: /* particle */
propname = particle_adrcodes_to_paths(adrcode, &dummy_index);
break;
case ID_CU: /* curve */
/* this used to be a 'dummy' curve which got evaluated on the fly...
* now we've got real var for this!

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@ -567,8 +567,6 @@ ListBase *which_libbase(Main *mainlib, short type)
return &(mainlib->nodetree);
case ID_BR:
return &(mainlib->brush);
case ID_PA:
return &(mainlib->particle);
case ID_WM:
return &(mainlib->wm);
case ID_GD:
@ -974,9 +972,6 @@ void BKE_libblock_init_empty(ID *id)
case ID_BR:
BKE_brush_init((Brush *)id);
break;
case ID_PA:
/* Nothing to do. */
break;
case ID_PC:
/* Nothing to do. */
break;

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@ -7548,7 +7548,6 @@ static const char *dataname(short id_code)
case ID_SO: return "Data from SO";
case ID_NT: return "Data from NT";
case ID_BR: return "Data from BR";
case ID_PA: return "Data from PA";
case ID_PAL: return "Data from PAL";
case ID_PC: return "Data from PCRV";
case ID_GD: return "Data from GD";

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@ -314,7 +314,7 @@ static short acf_generic_group_offset(bAnimContext *ac, bAnimListElem *ale)
offset += U.widget_unit;
}
/* materials and particles animdata */
else if (ELEM(GS(ale->id->name), ID_MA, ID_PA))
else if (GS(ale->id->name) == ID_MA)
offset += (short)(0.7f * U.widget_unit);
/* if not in Action Editor mode, action-groups (and their children) must carry some offset too... */

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@ -1485,8 +1485,6 @@ int UI_idcode_icon_get(const int idcode)
return ICON_NODETREE;
case ID_OB:
return ICON_OBJECT_DATA;
case ID_PA:
return ICON_PARTICLE_DATA;
case ID_PAL:
return ICON_COLOR; /* TODO! this would need its own icon! */
case ID_PC:

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@ -359,7 +359,6 @@ static const char *template_id_browse_tip(StructRNA *type)
case ID_AC: return N_("Browse Action to be linked");
case ID_NT: return N_("Browse Node Tree to be linked");
case ID_BR: return N_("Browse Brush to be linked");
case ID_PA: return N_("Browse Particle Settings to be linked");
case ID_GD: return N_("Browse Grease Pencil Data to be linked");
case ID_MC: return N_("Browse Movie Clip to be linked");
case ID_MSK: return N_("Browse Mask to be linked");

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@ -212,7 +212,7 @@ short ED_fileselect_set_params(SpaceFile *sfile)
params->filter_id = FILTER_ID_AC | FILTER_ID_AR | FILTER_ID_BR | FILTER_ID_CA | FILTER_ID_CU | FILTER_ID_GD |
FILTER_ID_GR | FILTER_ID_IM | FILTER_ID_LA | FILTER_ID_LS | FILTER_ID_LT | FILTER_ID_MA |
FILTER_ID_MB | FILTER_ID_MC | FILTER_ID_ME | FILTER_ID_MSK | FILTER_ID_NT | FILTER_ID_OB |
FILTER_ID_PA | FILTER_ID_PAL | FILTER_ID_PC | FILTER_ID_SCE | FILTER_ID_SPK | FILTER_ID_SO |
FILTER_ID_PAL | FILTER_ID_PC | FILTER_ID_SCE | FILTER_ID_SPK | FILTER_ID_SO |
FILTER_ID_TE | FILTER_ID_TXT | FILTER_ID_VF | FILTER_ID_WO;
if (U.uiflag & USER_HIDE_DOT) {

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@ -213,7 +213,7 @@ static int mouse_nla_channels(bContext *C, bAnimContext *ac, float x, int channe
/* offset for start of channel (on LHS of channel-list) */
if (ale->id) {
/* special exception for materials and particles */
if (ELEM(GS(ale->id->name), ID_MA, ID_PA))
if (GS(ale->id->name) == ID_MA)
offset = 21 + NLACHANNEL_BUTTON_WIDTH;
else
offset = 14;

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@ -59,7 +59,7 @@ typedef struct TreeElement {
#define TREESTORE_ID_TYPE(_id) \
(ELEM(GS((_id)->name), ID_SCE, ID_LI, ID_OB, ID_ME, ID_CU, ID_MB, ID_NT, ID_MA, ID_TE, ID_IM, ID_LT, ID_LA, ID_CA) || \
ELEM(GS((_id)->name), ID_KE, ID_WO, ID_SPK, ID_GR, ID_AR, ID_AC, ID_BR, ID_PA, ID_GD, ID_LS) || \
ELEM(GS((_id)->name), ID_KE, ID_WO, ID_SPK, ID_GR, ID_AR, ID_AC, ID_BR, ID_GD, ID_LS) || \
ELEM(GS((_id)->name), ID_SCR, ID_WM, ID_TXT, ID_VF, ID_SO)) /* Only in 'blendfile' mode ... :/ */
/* TreeElement->flag */

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@ -238,7 +238,6 @@ typedef struct PreviewImage {
#define ID_AC MAKE_ID2('A', 'C') /* bAction */
#define ID_NT MAKE_ID2('N', 'T') /* bNodeTree */
#define ID_BR MAKE_ID2('B', 'R') /* Brush */
#define ID_PA MAKE_ID2('P', 'A') /* ParticleSettings */
#define ID_GD MAKE_ID2('G', 'D') /* bGPdata, (Grease Pencil) */
#define ID_WM MAKE_ID2('W', 'M') /* WindowManager */
#define ID_MC MAKE_ID2('M', 'C') /* MovieClip */
@ -366,7 +365,6 @@ enum {
FILTER_ID_TXT = (1 << 24),
FILTER_ID_VF = (1 << 25),
FILTER_ID_WO = (1 << 26),
FILTER_ID_PA = (1 << 27),
};
#ifdef __cplusplus

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@ -407,45 +407,6 @@ typedef struct Ipo {
#define FLUIDSIM_VEL_FORCE_STR 12
#define FLUIDSIM_VEL_FORCE_RADIUS 13
/* ******************** */
/* particle ipos */
/* ******* Particle (ID_PA) ******** */
#define PART_TOTIPO 25
#define PART_TOTNAM 25
#define PART_EMIT_FREQ 1
/* #define PART_EMIT_LIFE 2 */ /*UNUSED*/
#define PART_EMIT_VEL 3
#define PART_EMIT_AVE 4
/* #define PART_EMIT_SIZE 5 */ /*UNUSED*/
#define PART_AVE 6
#define PART_SIZE 7
#define PART_DRAG 8
#define PART_BROWN 9
#define PART_DAMP 10
#define PART_LENGTH 11
#define PART_CLUMP 12
#define PART_GRAV_X 13
#define PART_GRAV_Y 14
#define PART_GRAV_Z 15
#define PART_KINK_AMP 16
#define PART_KINK_FREQ 17
#define PART_KINK_SHAPE 18
#define PART_BB_TILT 19
#define PART_PD_FSTR 20
#define PART_PD_FFALL 21
#define PART_PD_FMAXD 22
#define PART_PD2_FSTR 23
#define PART_PD2_FFALL 24
#define PART_PD2_FMAXD 25
/* -------------------- Defines: Flags and Types ------------------ */

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@ -3810,7 +3810,7 @@ static void rna_def_fileselect_params(BlenderRNA *brna)
"IMAGE", ICON_IMAGE_DATA, "Images & Sounds", "Show/hide images, movie clips, sounds and masks"},
{FILTER_ID_CA | FILTER_ID_LA | FILTER_ID_SPK | FILTER_ID_WO,
"ENVIRONMENT", ICON_WORLD_DATA, "Environment", "Show/hide worlds, lamps, cameras and speakers"},
{FILTER_ID_BR | FILTER_ID_GD | FILTER_ID_PA | FILTER_ID_PAL | FILTER_ID_PC | FILTER_ID_TXT | FILTER_ID_VF,
{FILTER_ID_BR | FILTER_ID_GD | FILTER_ID_PAL | FILTER_ID_PC | FILTER_ID_TXT | FILTER_ID_VF,
"MISC", ICON_GREASEPENCIL, "Miscellaneous", "Show/hide other data types"},
{0, NULL, 0, NULL, NULL}
};