DRW: Fix crash drawing gpencil

This commit is contained in:
Clément Foucault 2020-08-19 11:53:54 +02:00
parent 90ee622830
commit d412a5e6fa
1 changed files with 2 additions and 2 deletions

View File

@ -774,7 +774,7 @@ static void draw_call_resource_bind(DRWCommandsState *state, const DRWResourceHa
int chunk = DRW_handle_chunk_get(handle);
if (state->resource_chunk != chunk) {
if (state->chunkid_loc != -1) {
GPU_shader_uniform_int(NULL, state->chunkid_loc, chunk);
GPU_shader_uniform_int(DST.shader, state->chunkid_loc, chunk);
}
if (state->obmats_loc != -1) {
GPU_uniformbuffer_unbind(DST.vmempool->matrices_ubo[state->resource_chunk]);
@ -790,7 +790,7 @@ static void draw_call_resource_bind(DRWCommandsState *state, const DRWResourceHa
if (state->resourceid_loc != -1) {
int id = DRW_handle_id_get(handle);
if (state->resource_id != id) {
GPU_shader_uniform_int(NULL, state->resourceid_loc, id);
GPU_shader_uniform_int(DST.shader, state->resourceid_loc, id);
state->resource_id = id;
}
}