CMake: include missing header files
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@ -300,6 +300,7 @@ elseif(WITH_GHOST_X11 OR WITH_GHOST_WAYLAND)
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intern/GHOST_SystemWayland.h
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intern/GHOST_WaylandCursorSettings.h
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intern/GHOST_WindowWayland.h
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intern/GHOST_WaylandUtils.h
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)
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pkg_get_variable(WAYLAND_SCANNER wayland-scanner wayland_scanner)
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@ -398,6 +398,7 @@ set(SRC
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BKE_image_format.h
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BKE_image_partial_update.hh
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BKE_image_save.h
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BKE_image_wrappers.hh
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BKE_ipo.h
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BKE_kelvinlet.h
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BKE_key.h
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@ -449,6 +450,7 @@ set(SRC
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BKE_paint.h
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BKE_particle.h
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BKE_pbvh.h
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BKE_pbvh_pixels.hh
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BKE_pointcache.h
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BKE_pointcloud.h
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BKE_preferences.h
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@ -237,7 +237,23 @@ set(SRC
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engines/eevee/eevee_lightcache.h
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engines/eevee/eevee_lut.h
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engines/eevee/eevee_private.h
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engines/eevee_next/eevee_camera.hh
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engines/eevee_next/eevee_depth_of_field.hh
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engines/eevee_next/eevee_engine.h
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engines/eevee_next/eevee_film.hh
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engines/eevee_next/eevee_hizbuffer.hh
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engines/eevee_next/eevee_instance.hh
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engines/eevee_next/eevee_light.hh
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engines/eevee_next/eevee_material.hh
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engines/eevee_next/eevee_motion_blur.hh
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engines/eevee_next/eevee_pipeline.hh
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engines/eevee_next/eevee_renderbuffers.hh
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engines/eevee_next/eevee_sampling.hh
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engines/eevee_next/eevee_shader.hh
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engines/eevee_next/eevee_sync.hh
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engines/eevee_next/eevee_velocity.hh
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engines/eevee_next/eevee_view.hh
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engines/eevee_next/eevee_world.hh
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engines/external/external_engine.h
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engines/image/image_batches.hh
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engines/image/image_buffer_cache.hh
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@ -225,7 +225,6 @@ set(LIB
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)
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set(MSL_SRC
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metal/kernels/compute_texture_update.msl
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metal/kernels/compute_texture_read.msl
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metal/kernels/depth_2d_update_float_frag.glsl
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